RogerBW's Blog

Saga and X-Wing in Loudwater, November 2015 30 January 2016

Jon, one of the organisers of Wycombe Warband, lives locally, and I had a couple of games against him. With images; cc-by-sa on everything.

I'd expressed an interest in trying out Saga, a skirmish game based in the Dark Ages. I took Normans (mostly cavalry plus some bowmen) against Vikings.

The thing that threw me is just how fast units move. One lot of Viking hearthguard descended on the crossbowmen and slaughtered them.

My knights went in against the main Viking troops and did some damage…

But were slaughtered by the reinforcements.

In the end it was just the warlord and a lot of unenthusiastic archers.

…and he didn't last long. Now I'll admit I had some truly terrible dice luck, but mostly I was there to learn something about the system, and I did. I'm not going to start collecting this, but I wouldn't mind playing again; it's horribly unrealistic (like the way a unit can move from outside archery range into melee combat too fast to be shot at) but still enjoyable if one can accept its limitations.

Then on to X-Wing. I took my current Rebel force:

Ten Numb / B-Wing
 Marksmanship
 Autoblaster
 Advanced Sensors
Tycho Celchu / A-Wing
 Push the Limit
 Assault Missiles
Red Squadron Pilot / X-Wing
 R2 Astromech

and Jon had a pair of Aggressors:

IG88-B
 Push the Limit
 Advanced Sensors
 Heavy Laser Cannon
 Inertial Dampeners
 IG-2000
IG88-D
 Push the Limit
 Advanced Sensors
 Heavy Laser Cannon
 Inertial Dampeners
 IG-2000

The initial furball went reasonably well.

Once we started to break up, I just kept missing firing opportunities.

And when I could fire, I didn't do more than scratch the shields.

The B-wing went first, then the X-wing.

And the A couldn't survive for long.

It's a tricky list to fight; I suspect I should have held the B-wing back slightly from the furball for better shooting opportunities. The problem with my squadron here is that the B-wing is the main hitting power, and if it gets blown up the game is effectively lost.

Still, an instructive battle…

Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.

Search
Archive
Tags 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 3d printing action aeronautics aikakirja anecdote animation anime army astronomy audio tech base commerce battletech beer boardgaming bookmonth chain of command children chronicle church of no redeeming virtues cold war comedy computing contemporary cornish smuggler cosmic encounter coup cycling dead of winter doctor who documentary drama driving drone ecchi espionage essen 2015 essen 2016 essen 2017 existential risk falklands war fandom fantasy film firefly first world war flash point food garmin drive gazebo geodata gin gurps gurps 101 harpoon historical history horror hugo 2014 hugo 2015 hugo 2016 hugo 2017 hugo 2018 hugo-nebula reread in brief avoid instrumented life kickstarter learn to play leaving earth linux mecha museum mystery naval non-fiction one for the brow opera perl photography podcast politics powers prediction privacy project woolsack pyracantha quantum rail ranting raspberry pi reading reading boardgames social real life restaurant reviews romance rpg a day rpgs science fiction scythe second world war security shipwreck simutrans smartphone south atlantic war squaddies stationery steampunk stuarts suburbia superheroes suspense television the resistance thirsty meeples thriller tin soldier torg toys trailers travel vietnam war war wargaming weather wives and sweethearts writing about writing x-wing young adult
Special All book reviews, All film reviews
Produced by aikakirja v0.1