RogerBW's Blog

GURPS Dungeon Fantasy Treasures 2: Epic Treasures, Matt Riggsby 04 June 2016

This Dungeon Fantasy supplement deals with "special" treasures: not just the big hauls, but something truly unique.

Disclaimer: I received playtest credit in this book and therefore did not pay for it.

The point of this volume is that, after a certain point, just getting more gold is boring (if sometimes an interesting logistical challenge). These treasures are game-changing: allowing fast long-distance movement, or removing resource management or other limits from the game.

The first of four parts is Weapons: a blade with built-in Luck for the user, a bow that will let the user always strike his target, undetectable daggers, and so on – as well as rules for solid gold, platinum, and platinum-coated weapons. (Mostly useful if you're huge and want a heavier weapon to do more damage with, mind.) Armour is next, with variations that protect against environmental hazards, turn the wearer temporarilt into an armoured centaur, burn constantly, and so on. (The Vinesheld, a suit of woven living vines, is perhaps the most interesting here.)

Next are Vehicles, which frankly go a bit beyond what I think of as reasonable dungeon-bashing fare. There's an armoured crab which the occupants have to pedal: the idea is to make them proof against most environmental hazards, while not being able to treat it as an armoured fighting vehicle. There's a burrowing "torpedo", a (mundane, but impressive) royal carriage, and a phaeton that can travel through the Nightmare Dimension. (Hey, it's dungeon fantasy, who cares if the Nightmare Dimension has never been mentioned before – it's cool!) Finally we have Fabulous Artifacts, a grab-bag of things that didn't fit the other three categories: mushrooms to turn someone into a super-berserker, a non-magical flying harness, a boardgame that acts as an early warning system, and that cartoon classic the removable gap (don't call it a portable hole).

This is a short supplement that doesn't have room to do much with the items: it's a great source of ideas for treasures, and tested stats for them too, but it's really only usable as-is in a fairly free-wheeling fantasy setting that doesn't worry too much about things like where magic comes from or what specific other worlds are out there. Which Dungeon Fantasy is, of course, but if I were to drop these into another setting I'd need to do a fair bit of work on them. Dungeon Fantasy Treasures 2: Epic Treasures is available from Warehouse 23 and the designer's notes are here.

Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.

Search
Archive
Tags 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 3d printing action aeronautics aikakirja anecdote animation anime army astronomy audio tech base commerce battletech beer boardgaming bookmonth chain of command children chronicle church of no redeeming virtues cold war comedy computing contemporary cornish smuggler cosmic encounter coup cycling dead of winter doctor who documentary drama driving drone ecchi espionage essen 2015 essen 2016 essen 2017 existential risk falklands war fandom fantasy film firefly first world war flash point food garmin drive gazebo geodata gurps gurps 101 harpoon historical history horror hugo 2014 hugo 2015 hugo 2016 hugo 2017 hugo-nebula reread in brief avoid instrumented life kickstarter learn to play leaving earth linux mecha museum mystery naval non-fiction one for the brow opera perl photography podcast politics powers prediction privacy project woolsack pyracantha quantum rail ranting raspberry pi reading reading boardgames social real life restaurant reviews romance rpg a day rpgs science fiction scythe second world war security shipwreck simutrans south atlantic war squaddies stationery steampunk stuarts suburbia superheroes suspense television the resistance thirsty meeples thriller tin soldier torg toys trailers travel vietnam war war wargaming weather wives and sweethearts writing about writing x-wing young adult
Special All book reviews, All film reviews
Produced by aikakirja v0.1