RogerBW's Blog

Boardgaming At Home, July 2016 13 August 2016

A five-player games session on a hot afternoon at home. Images follow: cc-by-sa on everything.

We started with Mysterium, with two novice players, two who'd played once, and me. There was a bit of slowness in getting to grips with what was going on, and the clock got to the final hour, but we did eventually get all the clues solves and the final choice made correctly (even by the player who only saw one card).

One Night Revolution next, which I've clearly got out of the habit of explaining, because several of the players were feeling a bit lost. Still ended up on the winning side, though.

So we moved on to The Resistance, with the Commander / False Commander / Bodyguard / Assassin module (i.e. Merlin, Morgana, Percival and Assassin from Avalon). With five players this leaves just one Plain Old Rebel – which was me, in both games! I thought Rebel play felt better second time round, but our Commander was assassinated that time, so maybe not; we had won the first game.

After a late lunch we tried Flash Point, specifically the Honor and Duty expansion with the aeroplane board, which I've often found goes either very well or very badly.

This time it went well. We put out the initial fires and started hauling out victims, many of whom were helpfully on the tarmac already.

Fire was brewing towards the tail of the plane as we made our quota and pulled out. A successful rescue! (One victim had been blasted off the wing by an explosion, and another toasted when carried out of the lavatory. Not sure what happened to the last one.)

For the record: Generalist, Fire Captain, Driver/Operator, Hazmat Specialist, Veteran - who never got to dodge or encourage anyone.

[Buy Mysterium at Amazon] [Buy Mysterium Hidden Signs at Amazon] [Buy One Night Revolution at Amazon] [Buy The Resistance at Amazon] [Buy Flash Point at Amazon] [Buy Flash Point Honor and Duty at Amazon] and help support the blog.

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