RogerBW's Blog

Pyramid 107: Monster Hunters III 26 September 2017

Pyramid, edited by Steven Marsh, is the monthly GURPS supplement containing short articles with a loose linking theme. This time it's another batch for the Monster Hunters setting.

Born to Be Wild (Christopher R. Rice) introduces some new wildcard skills to Monster Hunters, and gives them extra benefits to try to make them more worth the cost. I'm not convinced that it does; wildcard skills always seem to me as though they really fit a different sort of game, and running them side by side with normal skills feels like putting D&D and RuneQuest characters in the same party: it's a nifty gimmick but not really useful. Quite a few of these new skills would be better covered, at least in the sort of game I run, by Advantages or Talents.

An Irregular Sort of Terror (J. Edward Tremlett) looks into ghosts in the Monster Hunters setting, with three new types (objects, poltergeists and fetches), cultural variants, and traditional ways of dealing with them. There are also plenty of new abilities for ghosts; alas, not statted out as powers, but still useful for NPC spirits.

Eidetic Memory: The Dwyrm (David L. Pulver) starts as a pile of handouts (or could be made into one with minimal work), legends and reports about a new type of beastie that a monster-hunting team might come across with a bit of work. This is then tied to a weird phenomenon that's not obviously related. I'm not sure I'll use this directly, but there are some excellent ideas here which may find their way into my games.

Young Hunters (Liam Duncan) combines the monster hunting campaign frame with a school setting (heavy on the metaphors). It's mostly game-mechanical advice rather than giving ideas for plots and things to throw at the PCs.

Random Thought Table: The Importance of Static (Steven Marsh) talks about how to add chaff to a straightforward investigative plot: occasional random NPCs should be oddly beautiful, or have a distinctive personality, as well as the ones who have defined roles in the plot.

I still don't really "get" Monster Hunters, but the articles that get away from game mechanics have some useful advice to offer for other sorts of game too. Pyramid 107 is available from Warehouse 23.


  1. Posted by John Dallman at 11:57am on 26 September 2017

    Ah, well. Another issue to not buy.

  2. Posted by RogerBW at 12:15pm on 26 September 2017

    I think this is a potential hazard of all this segmentation: rather than "products for GURPS", we see "products for Dungeon Fantasy" or "products for Monster Hunters", which have a higher proportion of stuff I'm not going to use in them.

    On the other hand if there's still enough stuff that I am going to use then it'll be concentrated into a smaller number of products so I spend less money on them.

Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.

Search
Archive
Tags 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 3d printing action advent of code aeronautics aikakirja anecdote animation anime army astronomy audio audio tech aviation base commerce battletech beer boardgaming book of the week bookmonth chain of command children chris chronicle church of no redeeming virtues cold war comedy computing contemporary cornish smuggler cosmic encounter coup covid-19 crime cthulhu eternal cycling dead of winter doctor who documentary drama driving drone ecchi economics en garde espionage essen 2015 essen 2016 essen 2017 essen 2018 essen 2019 essen 2022 essen 2023 existential risk falklands war fandom fanfic fantasy feminism film firefly first world war flash point flight simulation food garmin drive gazebo genesys geocaching geodata gin gkp gurps gurps 101 gus harpoon historical history horror hugo 2014 hugo 2015 hugo 2016 hugo 2017 hugo 2018 hugo 2019 hugo 2020 hugo 2022 hugo-nebula reread in brief avoid instrumented life javascript julian simpson julie enfield kickstarter kotlin learn to play leaving earth linux liquor lovecraftiana lua mecha men with beards mpd museum music mystery naval noir non-fiction one for the brow opera parody paul temple perl perl weekly challenge photography podcast politics postscript powers prediction privacy project woolsack pyracantha python quantum rail raku ranting raspberry pi reading reading boardgames social real life restaurant reviews romance rpg a day rpgs ruby rust scala science fiction scythe second world war security shipwreck simutrans smartphone south atlantic war squaddies stationery steampunk stuarts suburbia superheroes suspense television the resistance the weekly challenge thirsty meeples thriller tin soldier torg toys trailers travel type 26 type 31 type 45 vietnam war war wargaming weather wives and sweethearts writing about writing x-wing young adult
Special All book reviews, All film reviews
Produced by aikakirja v0.1