RogerBW's Blog

Pyramid 118: Dungeon Trips 21 August 2018

Pyramid, edited by Steven Marsh, is the monthly GURPS supplement containing short articles with a loose linking theme. This time it's tied to one recent and one upcoming release: the Dungeon Fantasy RPG, and The Fantasy Trip.

The Shield-Bearer (Sean Punch) is a new class for the DFRPG and GURPS Dungeon Fantasy, a front-line fighter who specialises in using the shield, both as a protection for allies and as a thrown or melee weapon. It seems competently done but it's far enough outside my areas of interest that I can't really evaluate it.

It's an Encounter! (Christopher R. Rice) is a set of tables for generating random encounters – not just things to fight. It's designed for the DFRPG but can be used with any fantasy game by a moderately flexible GM. It seems reasonably comprehensive.

Eidetic Memory: Istvan's Hole (David L. Pulver) is a dual-statted adventure for the DFRPG and TFT. It's set mostly in a mine with a Big Nasty living in it, but there's an interesting twist.

The 60-Minute Heroes (Steven Marsh) is a quest (for the DFRPG/Dungeon Fantasy, but stats are minimal) to stop a volcano from erupting, with a strict time limit (two, in fact). One would need to run this tactically with an eye on the turn count… which is an interesting variant on the usual dungeon-bashing approach of having a fight then retreating to heal and regroup.

Random Thought Table: Fantasy Dungeons Via Digital Cities (Steven Marsh) looks at borrowing concepts from video games: different ways for fights to start, filling in maps, and opening areas with "keys".

This issue is fine if you're running a campaign with dungeon bashes in it, and clearly the majority of role-players still do this, but there's very little in it to appeal to me. Pyramid 118 is available from Warehouse 23.

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