It has been announced
that Pyramid volume 3 is to cease publication at the end of this year.
I think this is a bit of a shame, but there's clearly a large
perceptual component here: many of the same people who whine that
"GURPS is dead" because there isn't a new book coming out every month
faile to see that Pyramid is a new book every month, a sort of
All-Star Jam in miniature: it held articles that didn't necessarily
justify independent publication (though a few grew into their own
books later), but which were still useful material for GURPS.
To be fair, quite a few recent issues haven't really been all that
great for my purposes. (This is, obviously, because I haven't had time
to write for it.) There's been a lot of Dungeon Fantasy material which
doesn't really have much applicability outside that kind of high-magic
setting, and (often overlapping with that) a lot of rules material
that seems too specific to be useful to me. What I really want is
ideas for adventures (or things that spur adventures) that I can drop
into an existing campaign.
One friend has complained that it's all material for GMs, not for
players, which cuts down the potential market; but I tend to think of
any RPG publication as material for GMs, unless it takes the form of
new stuff for players to use in an existing campaign – and even then
it has to be approved by the GM. (And most GURPS players I know are
sometimes GMs.)
I wonder in retrospect whether having themed issues was a mistake.
With a theme, there's less incentive to subscribe (if you're not, like
me, a completist): if an issue has a theme you don't care about, you
can just skip it. On the other hand, with a cost per issue the same as
a medium-sized "proper" GURPS PDF, the perceived value of an issue
that only has one or two useful articles in it is fairly low. It might
be possible to sell individual articles, but clearly the price would
have to rise quite a bit (it was clearly unsustainably low anyway, and
per-document costs would start to dominate). I suspect that if there's
any future role for short articles, the company will concentrate on
thematic collections – like the Dungeon Fantasy Pyramid compilation
and the planned resurrection of articles from the Pyramid volume 2
archives.
Anyway, I plan to keep maintaining the
master index of Pyramid volume 3 articles
all the way to the end, and to keep reviewing issues as they come out.
I may go back and review some older ones too, as the "magazine" format
is a bit deceptive: these issues continue to be available, and to be
useful resources. I'll probably also use PDF manipulation software to
build thematic collections of articles for my own purposes.
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