RogerBW's Blog

Neighbourly Games 26 February 19 March 2024

More gaming with some nearby friends.

Tonight's game was Meadow. We had a shortened game (6 rounds rather than 8) and I think there were some advanced cards not in play.

It didn’t feel like a two hour game, but it took us two hours all the same. Granted, we weren’t being hasty in our turns, but I don’t think we were taking ages either. A turn consists of putting down a “path” marker, either at the edge of the card market (4×4 grid, notches round three edges, chosen notch + number on marker determines which card you get) or round the campfire board (which lets you use that marker’s special power).

It felt to me like a classic “large deck” game like Terraforming Mars or Ark Nova, and not in the good way: card A depends on having a card of type B, the only B that’s come out depends on a C, and C just doesn’t appear for half the game. Which is fine in terms of having to be adaptable, but I at least felt I was mostly playing turn to turn, never getting much of a look at the larger objectives that would need this kind of plan to be achievable at all. (Half-way through the game you switch one of the decks from “moderately complex objectives” to “much more complex objectives” and we all felt the designers expected rather more of an existing tableau than any of us had built.)

Also, it’s very clear to me that the designers of Forest Shuffle were familiar with this game: similar theme, similar idea of consumption chains. (But Forest Shuffle forces you to choose between chasing six different things, while this may leave you with nothing you can go for at all.)

I had an… OK time. It wasn’t offensively bad or anything. But it really felt like a 45 minute game that turned out to have taken two hours to play.

[Buy Meadow at Amazon] and help support the blog. ["As an Amazon Associate, I earn from qualifying purchases."]

Add A Comment

Your Name
Your Email
Your Comment

Your submission will be ignored if any field is left blank, but your email address will not be displayed. Comments will be processed through markdown.

Search
Archive
Tags 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 3d printing action advent of code aeronautics aikakirja anecdote animation anime army astronomy audio audio tech aviation base commerce battletech beer boardgaming book of the week bookmonth chain of command children chris chronicle church of no redeeming virtues cold war comedy computing contemporary cornish smuggler cosmic encounter coup covid-19 crime cthulhu eternal cycling dead of winter doctor who documentary drama driving drone ecchi economics en garde espionage essen 2015 essen 2016 essen 2017 essen 2018 essen 2019 essen 2022 essen 2023 existential risk falklands war fandom fanfic fantasy feminism film firefly first world war flash point flight simulation food garmin drive gazebo genesys geocaching geodata gin gkp gurps gurps 101 gus harpoon historical history horror hugo 2014 hugo 2015 hugo 2016 hugo 2017 hugo 2018 hugo 2019 hugo 2020 hugo 2022 hugo-nebula reread in brief avoid instrumented life javascript julian simpson julie enfield kickstarter kotlin learn to play leaving earth linux liquor lovecraftiana lua mecha men with beards mpd museum music mystery naval noir non-fiction one for the brow opera parody paul temple perl perl weekly challenge photography podcast politics postscript powers prediction privacy project woolsack pyracantha python quantum rail raku ranting raspberry pi reading reading boardgames social real life restaurant reviews romance rpg a day rpgs ruby rust scala science fiction scythe second world war security shipwreck simutrans smartphone south atlantic war squaddies stationery steampunk stuarts suburbia superheroes suspense television the resistance the weekly challenge thirsty meeples thriller tin soldier torg toys trailers travel type 26 type 31 type 45 vietnam war war wargaming weather wives and sweethearts writing about writing x-wing young adult
Special All book reviews, All film reviews
Produced by aikakirja v0.1