More gaming with nearby friends.
New acquisition
dnup first, another
three player game. I am confirmed in my feeling that I'd basically
always rather play this than SCOUT; there are simply more options
for things to do, rather than just "beat the current set or pick up a
card from it". Even though I didn't win.

Then on to Flash Point: Fire
Rescue on the hotel
board, where we'd had some trouble last time. This time we went in as
CAFS, Hazmat and Generalist, and Hazmat shifted to Paramedic once the
hazards had been cleared. We also had quite a damage-heavy initial
setup, which ate up damage cubes but meant we didn't have much in the
way of uncontrolled fire.
At the end the Paramedic had enough spare AP to haul out an eighth
victim on the same turn on which they rescued the seventh.

Still love this game.
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