As always, spoilers abound. See Wikipedia for production details
Doctor Who - Tom Baker
Romana - Lalla Ward
K-9 (voice) - David Brierly
After shadowing Anthony Read for the end of the prevous series and
doing his best with The Armageddon Factor, Douglas Adams stepped in
as full-time script editor for this series; he was the first person
who'd grown up as a fan of the series to get a job working on it.
Graham Williams continued as producer.
Destiny of the Daleks
Terry Nation was at this point mostly writing for Blake's 7. This
was his last script for the show, and wouldn't you know it we're back
in a quarry. But first we have the infamous sequence of Romana's
regeneration (written by Adams of course), which has caused endless
trouble to people who care about canon. To them I say: ha. Ha. Ha.
(Though it's a pity Mary Tamm wasn't invited back.) This is also yet
another story where K9's written out, with the "laryngitis" being a
way to justify the new voice actor; Nation didn't want the Daleks
upstaged, and coping with the prop on the rough ground of Winspit
Quarry and Binnegar Heath Sand Pit (yes, it's the story that was too
big for just one quarry!) would have been more work than the producers
really wanted.
While it could have been done last series, this is the first time we
really see the Doctor plus Romana double act, where they both know
things and are explaining them to each other as a sort of
one-upmanship. It's a complete subversion of the Doctor/companion
paradigm as we've previously seen it, prefiguring the sort of smart
chat that we'd see later in series like Buffy the Vampire Slayer.
Given how much Terry Nation was always inclined to write for the 1963
version of the programme, and how little to do he tended to give
female characters, I suspect it's Adams' hand encouraging this, and
similarly coming up with the very Adamsian idea of the two races of
perfect warriors who need someone able to make a mistake in order to
win their war. It was certainly Adams who lampshaded the Daleks being
unable to follow the Doctor up a vertical shaft; it had been a popular
joke for years, even making it into Punch a couple of years later in
this cartoon by Peter Birkett,
but Nation was always opposed to using it in the programme. (Indeed,
it's rumoured that Adams' very extensive rewrites on this script were
the principal reason Nation didn't return to the show.)
There is a certain amount of self-parody and self-reference here, but
nothing like as much as would come along later, and I at least don't
have a problem with it. Tom Baker's in his usual clown mode, but has
some good (probably Adams) lines to work with; Lalla Ward's thoroughly
upped her acting game since The Armageddon Factor and, apart from
her initial cowering in fear from the Daleks, does a great job. (Her
parody of the Doctor's costume is also quite effective.) The other
acting is mostly forgettable, but hey, it's a Dalek story and we're
not here for that. David Gooderson is no Michael Wisher, and the
Davros mask didn't even particularly fit him, but he did his best.
This one's largely carried by the regulars.
The story is thoroughly written to bring us into the episode breaks:
the first appearance of the Daleks at the end of part one, Davros at
the end of part two, Romana in the tube at the end of part three.
Which means that part three needs to be thoroughly drawn out, with all
that shoving Davros' chair about the place. Too many captures and
escapes, perhaps, but they're reasonably pleasing ones. There are of
course typical Terry Nation Idiot Moments: why take the nova device so
far away from the ship? Because the plot requires it. Why would a
perfect logician always react in the same way when playing
Rock-Paper-Scissors? He wouldn't. And a Terry Nation Continuity
Moment, casually stating on several occasions that the Daleks are in
fact an entirely robotic species.
The self-burial of the Movellan ship is most curious, not least
because it never seems to be mentioned again: for all plot purposes it
could just be sitting on the ground. Meanwhile, I am slightly
distracted in the first underground chamber by the unmistakable shape
of a drogue basket for mid-air refuelling. (It shows up on the surface
in episode four, too.)
This is the first time that we've seen the Daleks since series 12 and
Genesis (Terry's previous story). As a viewer of the show at the
time, I was aware that Daleks and Davros were part of it, but I hadn't
actually seen them (except for the odd clip from Genesis).
Williams had thought them a bit overused up to Genesis, and had
deliberately not brought them in until this point, but they were still
very much part of popular culture.
As it turned out, the BBC could muster only four working Dalek
casings, but four is more than the three they'd had on a previous
occasion, and the story's well-shot to ensure that the rooms never
feel too sparse. What's more, on a couple of occasions the innate
stealthiness of a Dalek is made a plot point, rather than using them
as interchangeable robotic menaces. What money there was went on one
of the first uses of a Steadicam rig on British television, and the
things that can be done with it (particularly moving round crowded and
rubble-strewn areas) are very apparent.
It's a story with a poor rep among the fans (in a series mostly
ditto), but it was hugely popular at the time (helped by a strike at
ITV), and I don't think it's only nostalgia which causes me to enjoy
it now (after all I loved The Pirate Planet first time round). Sure,
it's not perfect, but after the direness of much of series 15 and the
end of 16 it's great to see more good, workmanlike television.
City of Death
David Fisher's third script for the show began life dealing with a
plot to rig the casinos of Las Vegas to pay for time travel
experiments. The first rewrite turned it into a Bulldog Drummond
spoof, mostly set in 1928. When the production unit manager (John
Nathan-Turner climbing the ranks) worked out that it was possible to
film on location in Paris with a reduced crew, and with Williams
unhappy with the heavy-handed humour and the emphasis on gambling,
another rewrite was needed, and since Fisher was unavailable Graham
Williams and Douglas Adams did the work on what became City of
Death.
Or perhaps a better title would have been "Tom Baker and Lalla Ward
have a dirty weekend in Paris at the BBC's expense." But in a good
way: Tom's upped his acting game since Lalla came onto the crew, and
while neither of them was the world's best they do play off each other
most effectively. Lots of shots of our heroes walking around Paris,
rather too many in fact, perhaps as a replacement for the running
along corridors that Adams so hated. Lalla's schoolgirl costume was
her own suggestion, after she'd rejected the silver catsuit that was
originally proposed. K-9 is silently dropped, as operating the prop in
Paris would have been too expensive. Most of the locations were
closed, because Nathan-Turner had failed to take account of the May
Day holiday, which made filming more of a challenge than it might have
been.
Duggan serves as the audience-identification figure, and shows up the
silliness of the suggestion that such a figure is necessary; he's
mildly funny, and provides a bit of exposition at first, but really
doesn't serve a vital role in most of the plot. (On the other hand,
Tom Chadbon was the third and final actor to have been sent to Paris
with the reduced crew, and he makes what might have been a generic
comic-relief character almost likeable.) And, in the end, the solution
to the story is to punch the right person.
Julian Glover steals much of the show, as one would expect from such
an experienced actor. He spends much of the later episodes looking
splendid, lounging around in his stripy dressing gown, and exuding an
air of calm menace that's rarely been bettered. I recognised Catherine
Schell from Space: 1999 of course, and she has a lovely moment of
physical comedy during the time-skip in the Louvre when the Doctor
collapses onto her lap and she fastidiously tips him onto the floor.
She doesn't have a great deal to do later on until nearly the end,
which is a shame; she's mostly there to give the Count someone to talk
to. Kevin Flood as Hermann is an excellently cultured thug who makes
the most of his few lines.
Direction is very filmic, and only occasionally does the blocking fall
apart. Even the incidental music is an improvement on Dudley Simpson's
usual wallpaper. As with Destiny, City was broadcast against a
blacked-out ITV, and as a result gathered the show's highest ever
ratings.
"Help us, Scaroth, you are our only hope": a conscious call-out to
Star Wars, perhaps? After that suggestion that he might be one of
the good guys, it's a slight shame that Scaroth's identity as the
Count should be the subject of the first episode cliffhanger; it's not
as though we haven't seen friendly but weird-looking aliens before.
Indeed, the cliffhangers aren't the usual "person we care about in
peril" scenes; they serve instead to deepen the mystery.
As one expects from Douglas Adams, there are huge plotholes. How does
a chicken grow to maturity without being fed or oxygenated? How does
the Doctor manage to move the TARDIS reliably between 1979 Paris and
1505 Florence, bearing in mind the Randomiser? How does narrative time
correlate with theoretically "real" time, given that Captain Tancredi
can be made aware of the Doctor by Scarlioni, get information out of
him, and pass that information back? But Adams didn't really do
consistent plots; he did humour, and indeed fans who don't feel that
humour has any place in the show tend to hate this story. Most of the
failings are connected to the time-travel plot, I think, and it's
characteristic of a fan's influence on the programme that it's here at
all: when non-fans were in charge they saw time travel as a way to get
the PCs to where the adventure was going to happen, not as a plot
element in itself. What the show does well, and this story does
particularly well, is assuming that we're smart people, we don't need
someone to point out the obvious ("It's a spaceship!"), so let's get
on with Tom Baker and Julian Glover exchanging witty insults.
Which is fine when there's still a plot to hang the lines on. It's
great stuff to do as a change of pace. When every single story is
entirely about snarky one-liners and nobody bothers to provide the
plot at all, well, you get the worse moments of the revived series.
The Creature from the Pit
Another David Fisher story, which so far has tended to be a good
thing. Also the first story produced for this season, which means that
it's Lalla Ward's introduction to the role (in a script clearly
written for Mary Tamm), as well as David Brierly's start as K9's voice
(I'm not really terribly impressed with him). Ward's put in a
curiously glossy makeup which does her no favours, and her floaty
slit-skirted white costume is odd at best.
Still, the deadly attack tumbleweeds are quite fun, in a "can't
believe they had the chutzpah to try that" sort of way. And the studio
set for the jungle is pretty good.
Of course, Romana gets captured and hauled off quickly. All right, she
gets herself most of the way out of it, with K9's help. She does a
fairly poor job with the Lady Adrasta, though. And Adrasta herself is
something of a stock villain; yeah, fine, she's female, but so what?
She is however a stock villain out of a different and rather nastier
genre from what the show usually allows; rather than the usual
blustering idiot, she's a calm killer, and if the script allowed she
would even be smart. Geoffrey Bayldon's decent in the part of Organon
(having turned down the chance to play the Doctor twice in the 1960s),
but he's an old pro; it's the sort of role he can do in his sleep.
The Doctor's leap into the pit is an excellent moment, but things slow
down drastically in part two. The monopoly on metal is an interesting
idea, and the creature itself… well, it could be worse. But the
bandits are tedious padding, mostly there to get the plot token where
it's needed. Pacing in general is pretty poor, surprising for the
veteran director Christopher Barry (whose last work for the show this
was, particularly following shoddy work by the visual effects
department which required expensive re-mounts); there's no solid
driving force, no real sense of progress through the story. Adams had
a fairly light hand on this script (though there are one or two bits
that he might as well have signed), and the change in feel is
substantial, bringing back memories of the conscious silliness of
series 15: there's a pervasive air throughout this story of slapdash
and "good enough for the kiddies".
Tom Baker, perversely, does really well with the weak material. This
is some of his best acting so far, a careful balance of frivolity and
gravity though he sometimes seems basically uninterested in the plot.
And the plot is fairly weak. Why didn't Adrasta agree to the original
chlorophyll-for-metal trade, while retaining her own monopoly on
distribution of metal on the planet? And it all gets resolved about
eight minutes into part four, and (as with The Power of Kroll) the
story has to cast about for something else to do: oh, right, let's
bring back the bandits, and after having spent all this time telling
us that Erato is a good thing make its people turn out to have been
causing trouble. Aluminium as a gravity shield. Yeah, right. And let's
ignore the Randomiser again, because we do that now.
"Like most stars, it has no guidance system."
It's a poor story compared with what's gone before in this series.
Yes, it has its moments, but not many of them.
Nightmare of Eden
Bob Baker without Dave Martin, and I suspect this story's bad rep is
in part because of that. I have a soft spot for it; for me, stories
set aboard ship always have a slight extra interest to them. This is
basically a disaster story like Airport or The Poseidon Adventure,
set in space, and admittedly done on a BBC budget.
Sure, now I can say "if there's a patch of planetary ground sucked
into the machine, how is it that the ecosystem still keeps working?".
And "why is there a hatch on the back side of the dispenser for people
to adulterate the drinks?". How does the captain escape from custody
to attack Romana? Why can't the crystal recording be duplicated for
infinite Vraxoin manufacture? But people focus their hate on the
Mandrels, and I think they're great. Sure, they're men in suits. So
what? So were the Primords, and they looked much worse.
Pacing is odd; an awful lot goes on in the first episode, up to the
cliffhanger where the monster first appears, and then things crash to
a halt with the first attempt to separate the ships in part 2. Running
down the repeated space stairs and through the repeated passenger
decks! Comic-relief obstructive policemen! The sympathetic captain
being drugged. Parts two and three are really one episode of plot and
one of padding.
And yet it still manages to be enjoyable. Yeah, anti-drug Message
story combined with a ripoff of Carnival of Monsters, but it
basically works. Even the subplot with Stott and Della isn't badly
handled at all.
Baker and Ward are mostly solid, though Baker's hamming it up a bit,
and his pantomime sequence towards the end doesn't really fit with the
feel of the story or indeed of the show. David Brierly's voicing of K9
isn't as offensive as last time. Other players are decent, never
excellent but not terrible either (though Lewis Flanders' accent as
Tryst can be a bit grating). Sets are surprisingly varied considering
the budget, and it's always easy to work out where the action is
happening. The script has a decent supply of one-liners, something I
must presume Dave Martin had suppressed from the Baker/Martin
collaborations.
Which is all quite odd, because production was its own nightmare. The
director, Alan Bromly (who'd previously made The Time Warrior in
series 11 but who wasn't used to the fast-paced and effects-heavy
style of the modern show), had huge fights with Tom Baker and
eventually walked out (or was fired, accounts differ even now) towards
the end of production. Graham Williams had to double as director for
some sequences and post-production, and in part as a result decided
he'd leave the show. The direction is pretty lifeless at times but all
in all this one isn't bad at all. No City of Death, of course, but
then what is?
The Horns of Nimon
The former script-writer Anthony Read returned with this script, his
final contribution to the programme. It wasn't planned that way;
Graham Williams and Douglas Adams had been trying to recruit new
writers, but for various reasons their scripts ended up being
unusable, and this one was all that was left. It's another story
that's looked on poorly by the fans, and even by Williams, who put it
in the fifth story slot in the hope that any shortcomings would be
quickly forgotten when Shada was broadcast. Behind the scenes, John
Nathan-Turner's appointment as producer was now agreed (when the more
experienced George Gallaccio turned the job down), with Barry Letts
backing him up as executive producer at first. At the same time,
Douglas Adams decided to go back to writing his own material and
announced he'd be leaving as script editor.
We open with lots of bangs and flashes and even comedy sproings from
Major Bloodnok's Stomach; but meanwhile, the Skonnan costumes are
sheerly lovely symphonies in black, especially Sorak's
cut-yourself-sharp helmet and massive rubber shoulder capes. (Romana's
hunting outfit is rather fine too.) Soldeed's costume is less
impressive, but he's beautifully ranty, a cut-price Ming the Merciless
(and Graham Crowden had turned down the part of the Fourth Doctor);
the tributes' costumes are simply dull, as are most of the tributes
themselves (especially the gormless Seth; Teka's a little better, and
considering some of the young actors who'd appear in later series…).
Fortunately, at least by my current standards, this was the last gasp
of David Brierly as the snippy voice of K9. Lalla Ward is excellent,
doing the Doctor's usual job and playing it dead straight and perfect;
Tom Baker is still not taking things seriously at all, but since we're
not expected to believe he's driving the plot this doesn't work too
badly.
An odd, probably Star Trek-inspired spaceship design is one of the
first strangenesses. The Skonnan sets are a bit basic, and cheap, but
that's not necessarily a bad thing; and when we see the decay of
Crinoth, echoing some of the structure of the Skonnan labyrinth but in
much worse shape, it works remarkably well. The antique electronics
lab feel of the two "techy" spaces, Soldeed's lab and the Nimon's
lair, is a bit odder, especially when we see a close-up of a twitching
"mA" needle.
The Nimon's head is all right, but its body is a bit lacking. Splendid
voice work from Clifford Norgate makes up for this as far as I'm
concerned. There's some slapstick ducking and weaving when everyone's
hiding behind electronics racks, the extras in crowd scenes seem to
have no idea what to do, and there's some padded running around in
part four (odd, since all attempts to edit it down to fit a standard
25-minute slot apparently failed), but mostly the production manages
to keep the pace going even if it's a bit sloppy with various fluffs
and errors that there was no time or money to reshoot.
One thing that stands out to me in the final episode is the red
flashing light as our heroes run through the maze; it looks very much
as though it were added with a video overlay rather than actual red
lights. I'm surprised that that was cheaper. As the complex explodes,
in the one filmed shot of the whole story, I can't help but notice one
of the truncated octagonal-based pyramids that make up the minor
buildings spinning towards the camera. Was that inspiration for David
Braben and Ian Bell a few years later? We'll never know.
So it's not a good story, but it is an eminently enjoyable one. Not
the cleverest the show's ever been; Soldeed and the Doctor are both
eating
Maria Frankenstein Sandwiches,
ham sliced thick with plenty of relish. But not really the best of
endings to this series, and to the Williams/Adams production team.
They'd planned to go out with a bang.
(Blake's 7 began its third series. It continued to run through early
1980. That would have been the last series, and was written to be, but
the Head of Television enjoyed the final episode during its broadcast
and called the continuity announcer to tell him to say afterwards that
there'd be a fourth series.)
Shada
And this was the bang.
Famously part-filmed but unfinished because of strikes at the BBC that
prevented the second studio recording session (and the third was lost
to Christmas programming). Quite a bit of it was recycled by Douglas
Adams (along with bits of City of Death) into Dirk Gently's
Holistic Detective Agency in 1987. What had been filmed was released
in 1992, after the programme's cancellation (arguably one of the first
reconstructions, with narration over the missing parts by Tom Baker);
but since I'm more interested in the making of the programme than in
the audience's reaction to it, I'm going to talk about it here in the
slot when it would originally have been broadcast... even though I
have never actually seen it before.
This was the "proper" Douglas Adams script for this series rather than
one he'd merely heavily rewritten. Originally he'd planned not to
write one at all, but as with Nimon other writers failed to deliver
anything usable. Since Adams was in one of his famous dilatory moods,
in the end Graham Williams filled in a lot of the boring detail work.
Budget had been kept back to make for an impressive production, though
what's left doesn't show much sign of it.
Romana's "May Queen" costume is somehow just a little off, and I can't
pin it down; she doesn't have much to do in later episodes, not only
because her later scenes weren't filmed but because she's mostly kept
a prisoner by Skagra. Ho hum. The various bicycle sequences in part
two were originally to be done at night, but early rumblings of the
strike forced them to be moved to a daytime shoot.
Christopher Neame as Skagra does his best to look like Colin Baker
before the fact, but for my mind comes of more as terminally smug (the
sort of face one wants to put a brick through, something that Julian
Glover managed to avoid in the similar role of Scaroth) than as evil.
In fact, the later plot seems as though it would have been better
suited to the Master rather than Skagra. The Master always seemed to
like teaming up with alien menaces he couldn't properly understand or
control.
I don't think it's only the surviving nature of the Cambridge scenes
that makes them more appealing than the later ones; they're basically
Tom and Lalla clowning around in Cambridge much as they had been in
Paris, though without quite the same feeling of dirty weekend about
the business.
It's hard to tell whether this would have been the triumphant exit
that Williams wanted, but certainly it would have had a better chance
than Nimon of being remembered favourably. If the rest of it had
been made to the same quality as what survives, I suspect I'd have put
it behind City and maybe Destiny but ahead of Nightmare, Nimon
and Creature. At least it's a six-parter, one with basically a
single plotline at that, which doesn't drag even though on sober
analysis the padding is fairly obvious.
There were some attempts to finish the story under the new production
team for series 18, but it didn't fit the show's new direction and was
abandoned.
Overall impressions
For me the first time round this was the apex series. I was by now a
full-blown fan, willing to watch anything that had Doctor Who in the
title, but to my perception it would all be a long slow grind downhill
from here. Indeed, while I'm going to go on with this re-watch and
review, I'm not looking forward to the later stories with anything
like the degree of anticipation that I've had so far. When I started
this re-watch, I was planning to pull the plug either here or at the
end of the next series with Logopolis.
If the show had been cancelled at this point, no doubt I'd have
complained. Be careful what you wish for, alternate-universe me.
I've since discovered that fannish consensus puts the apex series
three years earlier, but hey, too bad. I can accept, with modern eyes,
that there have been a few more stinkers lately, but I will stand
City of Death or The Ribos Operation or Horror of Fang Rock up
against The Deadly Assassin or even The Talons of Weng-Chiang.
(And let's not forget Planet of Evil and The Android Invasion;
there have been plenty of stinkers before.) Similarly I don't think
Graham Williams was as terrible a producer as he's sometimes been
painted; what he's been bad at is keeping the scriptwriters' visions
down to things that can be done on a shoestring budget (thanks to Jim
Callaghan for runaway inflation), and maintaining some sort of
consistent tone in the direction.
However, I don't think this style of the show was sustainable, even if
Williams and Adams had stayed on. Tom Baker in particular was becoming
a permanent joker; nobody seemed to be able to get a serious
performance out of him. Lalla Ward was doing his job when the script
allowed for it, as in Nimon, but most of the writers couldn't cope
with such a challenging concept as a woman with agency. (Actually, one
has to say, having lost or driven off all the good writers was
probably this era's biggest problem. Followed by having lost or driven
off all the good directors.)
The party had to end some time, and Serious Fans (yes, there were
Serious Fans in those days, mostly Ian Levine) wanted the comedy
excised, Proper Science Fiction Stories told instead, and much more
reference to the show's own history. And that was more or less what
happened. Nathan-Turner also felt the team of the Doctor, Romana and
K9 was too powerful; Lalla Ward agreed to be written out, particularly
when she was told the comedy elements would be dropped. David Brierly
walked out as the voice of K9, and John Leeson was brought back again
on the promise that these would be the last few episodes.
For a script editor, Nathan-Turner chose Christopher H. Bidmead, an
ex-actor who was particularly keen on Proper Science Fiction rather
than humorous content. The revived Who was going to be a serious SF
drama show. And certainly it underwent a huge change in style, at
least as big as the one that gave us Spearhead from Space, UNIT,
Pertwee, and the shift to colour.
Next: What always comes after a really good party.
Favourite story of this series: City of Death, predictably enough.
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