Ross Baker is having a bad day. He'd just lain down for an
experimental brain scan, and now he seems to be a cyborg soldier in an
endless war. And it's going to get a lot stranger than that. If you
plan to read this book, know that I thought it fairly good (I'd rate
it with Pandæmonium as minor but worth reading, much better than
When the Devil Drives) and stop reading now to avoid the spoilers.
I'm making that recommendation because much of the pleasure in
this book comes from working out what's going on. Ross rapidly
discovers that he seems to be stuck in the world of a computer game (a
specific computer game, one that he knows quite well because he played
it a lot when he was younger), but it's all rather more complicated
than it seems: some of the other occupants of the world are programmed
NPCs, but some are real people like him, and there seem to be more
game worlds out there. And then there's the question of Bostrom's
simulation hypothesis…
Mind you, I think the typical reader who's familiar with SF concepts
will draw certain correct conclusions well before the characters do;
it may just be that I'm accustomed to thinking about questions of
existence, continuity and memory, but the big revelation at the
two-thirds mark was something that I'd simply been assuming was the
most obvious explanation for the available evidence. As with
Pandæmonium, this feels at times like "starter SF" written for
non-SF readers who aren't used to dealing with non-real-world ideas
and so have to have them introduced slowly and with plenty of
explanation and recaps. (Reading other reviews suggests this wasn't a
success.) If you've read Ready Player One or Accelerando or even
A Point of Honor you really won't find very much to surprise or
confuse you here.
(Mind you, at least this is being done by someone who clearly knows
and likes SF – rather than the related thing where a Serious Literary
Author writes a book in which he's terribly proud of himself for
coming up with ideas that real SF had discussed at length fifty years
before.)
There are some other problems too. Ross is written as too much of an
ignorant everyman to be plausible as the medic/coder/neuroscientist
that he's meant to be. Nobody really has much in the way of character.
We're supposed to be surprised by the revelation of the identity of
Iris. There's a blatant info-dump near the end that doesn't really
tell us anything we hadn't already worked out. The core of the
villains' plan seems as though it would be immediately demolished by
any half-competent lawyer, the actual law that they're trying to get
round seems arbitrary and ill-thought-out (probably, alas, realistic),
and nobody ever seems to think that if you are a copy of someone with
all of that person's memories up to a certain point, there's no reason
why it should automatically be the case that the original is
considered the "real" one and you aren't.
I think the book's best enjoyed as a picaresque, a trip through a
variety of video-game worlds and an examination of how people in those
worlds could make them interesting places to live. Some are more
interesting than others; a lengthy sequence dealing with the Daily
Mail Headline Generator falls a bit flat, but the world reimagined by
its residents from a science-fictional carjacking and crime game into
a pleasant place to live is rather more fun. There's always something
new round the corner, and that's the main source of pleasure here, not
the sometimes-tired main plot.
It's not up with Brookmyre's best work, but it's more satisfying than
the Jasmine Sharp novels; the acerbic wit is back, though it's spread
pretty thinly.
A caveat: while I've never been a terribly serious computer gamer I'm
familiar with the genres and conventions, so while there's some
explanation here I suspect the non-gamer (and non-SF-reader) might
find himself a bit lost. There are plenty of in-jokes and references,
and not all of them to computer games, though I suspect that the
opportunity to find out at long last just how effective a Panzerfaust
is against a troll may just be coincidence. What are the odds
Brookmyre read The Strategic Review 1.5 from December 1975?
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