RogerBW's Blog

X-Wing at Wycombe Warband, May 2015 22 May 2015

More X-Wing at Wycombe Warband, first time I'd made it for a while. With images; cc-by-sa on everything.

Having played the Imperials a bit, I thought I'd try a Rebel force:

Ten Numb / B-Wing
 Advanced Sensors
Tycho Celchu / A-Wing
 Push the Limit
 Assault Missiles
Red Squadron Pilot / X-Wing
 R2 Astromech

and Phil brought four Scum:

Kavil / Y-Wing
 Push the Limit
 Blaster Turret
 Bomb Loadout
 Seismic Charges
 Unhinged Astromech
 Engine Upgrade
Drea Renthal / Y-Wing
 Ion Cannon Turret
 Bomb Loadout
 Proximity Mines
 Shield Upgrade
Binayre Pirate / Z-95 Headhunter
 Dead Man's Switch
Binayre Pirate / Z-95 Headhunter
 Dead Man's Switch

The A-wing rushed in first. The Assault Missile is mostly there in case my opponent brings a TIE swarm, but since the enemy didn't disperse it seemed like a good opportunity to use it.

The Y-wings took some hits, and the A moved to evade. Unfortunately he got hit by ion cannon fire, and everyone else's weapons. One of the Binayres also went up, his dead man's switch damaging his own side.

My B-wing was configured as a slugger, but it really shouldn't have got into that tight space.

This is the point at which the B-wing died, though he didn't know it yet: one hit from the asteroid (and another when he moved off), three from the mine, and then he got shot as well.

One Y-wing went down, and the other was fading fast.

But fire from the remaining Headhunter took out the weakened B-wing.

And then there were two. Slight advantage to the X-wing, but it was basically a battle of manoeuvre.

In the end I lost by trying to be unpredictable, losing a firing opportunity when my enemy had one. Congratulations to Phil, who had some horrible dice luck early on. I think this Rebel squad works reasonably well for me, though I need to think more about tactics.

  1. Posted by Philip Powell at 07:24pm on 23 May 2015

    Just been re reading the faq - it looks like your B-Wing would not have taken the second move hit as you only consider the movement template on following turns not the ship, see below

    Q: If a ship is already overlapping an obstacle, does it suffer the effects of the obstacle when it executes its next maneuver? A: Possibly. When it executes its next maneuver, if the maneuver template or the ship’s final position overlaps the obstacle, the ship suffers the effects of the obstacle. Otherwise, the ship doesn’t suffer any of the obstacle’s effects because its original position is ignored.

    As the Front of the B-Wing had passed by the asteroid you would therefore by fine. Though the next turn I think I got a hits and a critical on the B-Wing from my Headhunter and you managed no evades! Dead B-Wing

    I'll definately spead out next time and keep Kavel in the back field

    Cheers, PhilP

  2. Posted by RogerBW at 07:47pm on 23 May 2015

    Thanks for the clarification.

    I think it was the combination that did for him - three hits off the mine, one off the asteroid, and one off something else took him from full to zero shields in one turn - and he couldn't use his nifty abilities either because of that asteroid hit. If I'd barrel-rolled out of the way of the asteroid he'd still have taken the mine hits but might have dodged the other one, and might have been somewhere different when your next attack came in.

    Certainly one shouldn't discount the morale effect.

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