RogerBW's Blog

Pyramid 81: Horrific Creations 14 September 2015

Pyramid is the monthly GURPS supplement containing short articles with a loose linking theme. This time it's about created, and creative, creatures in a horror context.

Iraqi Irruptor Blues (Jason "PK" Levine) is an adventure for The Madness Dossier: a SANDMAN team has dropped out of contact while investigating a reality temblor south of Baghdad. I also ran a Madness Dossier adventure in Iraq, and I find it very interesting how utterly different two approaches to broadly the same setting can be: this one is less bound to the Iraqi location than mine, but more detailed in terms of the specific buildings and the things that can happen. (Also we had less flashy psi and magic, playing it more like very high budget special operations with lots of emphasis on maintaining cover.) High quality, low applicability; it would be hard to make work well outside the Madness Dossier setting.

Too Similar, Too Different (Michele Armellini) is a mini-supplement for human/animal cross-breeds, considering magical and technological sources of such creatures, appropriate advantages and disadvantages, and some templates: The Predator in Disguise, The Genetic Danger, The "Improved" Gorilla, and The Tragically Tainted; some of these may remind the reader of specific books or films. High quality, medium applicability.

Eidetic Memory: Hellblade (David L. Pulver) discusses the eponymous magical sword which steals the souls of those it kills… and imprisons them in a pocket dimension. It's a powerful weapon, but with very substantial downsides; really, it ought to be the focus of a campaign, or at least of a season within a campaign. High quality, low applicability.

Anatomy of a Crossroads Bargain (Jon Black) is very light on mechanics, discussing instead the history and game uses of this particular sort of pact with the Devil (or other infernal powers). This has been considered before in Pyramid, back in #3/67 "Tools of the Trade - Villains", so this article can afford to be a bit more specific. In particular, it looks at the disadvantages that accompany such a bargain, whether a mundane coping mechanism like alcoholism, gluttony or depression, a more supernatural taint, or specific behaviours that someone hopes may avert the long-term consequences. I rather like the analysis of various ways of getting out of the bargain, and their respective point costs. Mind you, now I want to play a character with Law (Esoteric Contract). High quality (Black is a music historian, and the material on Robert Johnson is the best short summary of the man's career that I've seen), low applicability.

Bell, Book, and Candle (J. Edward Tremlett) describes three necromantic artefacts: the Corpse Caller bell, that raises its dead victim as a zombie for a short time; the Livro Assombado, a book which can contain and command the souls of the damned summoned up from hell; and a candle-holder which can call up ghosts. All of these have significant drawbacks, and there's even a box explaining why heroes might end up having to use them anyway. High quality, high applicability.

Altus Brat (Nathan Milner) is another artefact, a wafer of bread that can restore the dead to life. Ish. To say more would be to spoil the horrifying surprise; high quality, medium applicability.

Random Thought Table: The Good, the Bad, and the Scary (Steven Marsh) looks at how to apply the cost of getting what (you think) you want, in particular setting the balance between costs and benefits and making both flavourful. High quality, high applicability.

There's nothing here that makes me want to run a game based on it right now, and the theme is relatively weak, but this is still an enjoyable issue. Pyramid 81 is available from Warehouse 23.

Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.

Search
Archive
Tags 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 3d printing action advent of code aeronautics aikakirja anecdote animation anime army astronomy audio audio tech base commerce battletech beer boardgaming book of the week bookmonth chain of command children chris chronicle church of no redeeming virtues cold war comedy computing contemporary cornish smuggler cosmic encounter coup covid-19 crime crystal cthulhu eternal cycling dead of winter doctor who documentary drama driving drone ecchi economics en garde espionage essen 2015 essen 2016 essen 2017 essen 2018 essen 2019 essen 2022 essen 2023 existential risk falklands war fandom fanfic fantasy feminism film firefly first world war flash point flight simulation food garmin drive gazebo genesys geocaching geodata gin gkp gurps gurps 101 gus harpoon historical history horror hugo 2014 hugo 2015 hugo 2016 hugo 2017 hugo 2018 hugo 2019 hugo 2020 hugo 2021 hugo 2022 hugo 2023 hugo 2024 hugo-nebula reread in brief avoid instrumented life javascript julian simpson julie enfield kickstarter kotlin learn to play leaving earth linux liquor lovecraftiana lua mecha men with beards mpd museum music mystery naval noir non-fiction one for the brow opera parody paul temple perl perl weekly challenge photography podcast politics postscript powers prediction privacy project woolsack pyracantha python quantum rail raku ranting raspberry pi reading reading boardgames social real life restaurant reviews romance rpg a day rpgs ruby rust scala science fiction scythe second world war security shipwreck simutrans smartphone south atlantic war squaddies stationery steampunk stuarts suburbia superheroes suspense television the resistance the weekly challenge thirsty meeples thriller tin soldier torg toys trailers travel type 26 type 31 type 45 vietnam war war wargaming weather wives and sweethearts writing about writing x-wing young adult
Special All book reviews, All film reviews
Produced by aikakirja v0.1