2015 modern Lovecraftian horror. Becca Philips, photographer and urban
explorer in post-hurricane Boston, was mostly raised by her crazy
occultist grandmother. But now things are showing up in her
photographs that really shouldn't be there.
This book has a stunning opening and a so-so middle, then mostly
recovers towards the end. The first chapters feel like the writing of
Tim Powers in that period when I enjoyed his works most (roughly from
The Drawing of the Dark to Last Call): Becca is trying to work out
the implications of the things appearing in her photographs, and
trying to get on with her life after her grandmother's death. Other
people are taking steps to bring on the end of the world.
He needed to piss, needed to step into his slippers and head to the
dirty bathroom, but he held it in and focused on the gossamer-thin
threads of the dream, combing through them gently, so as not to
break them with the crude tool of his intellect.
But the second part of the book, after their initial success, suddenly
brings us the government agency SPECTRA (which is, like all these
things, yet another boots-in-doors, guns-in-faces, we know what we
want and you're going to give it to us whether you have it or not
black-ops organisation), and the washed-up gambling-addict agent Jason
Brooks who's one of the better people in it… and this is just
boring. I mean, yes, sure, something major and public has happened,
so there would be a response from law-enforcement agencies, but these
guys don't seem to fit in a Lovecraftian tale at all.
And this is a very Lovecraftian tale. It opens at a funeral in
Arkham, much of The Haunter of the Dark is echoed here, and so are
Azathoth (curiously spelled Az_o_thoth), Cthulhu, the Black Pharaoh;
perhaps it's a bit much, but it works.
Wynne has made the Mythos his own, requiring particular vocal
properties for summoning of eldritch creatures: mere human vocal cords
cannot do it, but that's no reason why a set can't be built to do
the job.
One of the reasons it works as well as it does is that it's all set
against Boston, which as in any good urban fantasy is a character in
itself. The Allston Asylum, the Mary Baker Eddy library and its
Mapparium, small boats in the harbour, the Bunker Hill Monument; these
details are all important, and the story would be a different one if
it were told in a different city.
The ending is a conventional action piece, rather disappointing after
some of the psychological subtlety of earlier sections. Our heroine at
one point talks to her psychiatrist:
"I think the dreams meant exactly what they looked like. The
monsters don't symbolize anything."
"You think they're real."
"So do the men in the black armor. Look out your window. Turn on the
TV. Of course they're real."
and after that I was really hoping for more than the last-minute fight
that I'd get out of any old Call of Cthulhu adventure.
It gets the job done, but leaves many questions unanswered. Worries of
a mole inside SPECTRA come to nothing. There's an equivalent of the
last-shot reveal in a television programme or film, but it feels rote
rather than part of the real story. Sometimes this is two books in
one, and one was rather more interesting and better-written than the
other. ("With an apocalypse in its opening overture" indeed.)
But while this is sometimes a pretty mixed bag, the good stuff is
really good. When the writing is in its good mode it's lush and
atmospheric, the characters are subtle and interesting, and the story
is a new twist on the old yog-sothothery. Definitely recommended.
"Build it, and they will come."
Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.