2005 military SF, third of the Kris Longknife books. As a victim of
fallout from a political attack against her family, Kris gets sent on
a diplomatic mission, then comes back to a desperate struggle in
defence of her homeworld.
This is a book of two uneven parts. The first sees Kris go to
Space Hawaii, where they even admit that they've had to reconstruct
the culture after centuries away from Earth, to try to get them to
join the new interstellar polity her family has been putting together
to try to replace the old one (the Society of Humanity) that's come
apart in recriminations and war.
Space Hawaii? Really? Well, OK, I guess. There's a certain amount of
the running around with guns that I didn't enjoy in Deserter (I am
interested in space navy more than in space marines), but mostly
what's going on is the brokering of a political deal between the
subsistence-fishing islanders and the majority mainlanders who end up
paying all the tax (because the islanders don't have a cash economy).
So that's fair enough.
But the main body of the book is preparation for, and then fighting, a
horribly uneven space battle. In my review of the last book I said "I
hope the next one gets back to Kris' naval career rather than this
sort of amateur covert operation" – and it does, with a vengeance.
In a series book like this, there's obviously no tension about whether
the protagonist is going to survive: we know she will, and indeed
triumph. The question, therefore, is at what cost she will survive,
and the cost here is grave in the extreme. Kris is running a squadron
of "fast patrol boats", relying on agility to survive until they can
unleash a strictly one-shot killer punch, and even with a genius
commander they have a hellishly high attrition rate. So while Kris
still has all the advantages, including a computer that's clearly
developed well beyond the point where it should be called fully
sentient and a reputation both personal and family that sees people
willing to lay down their lives because she says so, this never feels
like an easy fight.
It does rather need the opposition to be wilfully blind, though, and
this is even admitted. It feels as though the point of this universe
is to let Kris be amazing at great cost, and that's what it lets her
do. At least it is at great cost, which is more or less why I
continue to read these things occasionally, but I'm not eagerly
plunging into the next volume straight away.
I'm increasingly of the opinion that the qualities in the first book,
Mutineer, that appealed so much to me were a lucky coincidence. The
one's followed by Training Daze (novella, written later out of
sequence) and Resolute.
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