RogerBW's Blog

Pyramid 96: Tech and Toys IV 18 December 2016

Pyramid, edited by Steven Marsh, is the monthly GURPS supplement containing short articles with a loose linking theme. This time it's high technology and the things one can do with it.

High-Tech Buildings (Matt Riggsby) extends the building construction rules from Low-Tech Companion 3 into the present day and the future, with lists of building materials and amenities. It feels a little skeletal, but next time I need the rough cost of a building this is where I'll look. It covers TL5-10 with some superscience extensions.

The Arrow of Progress (Kelly Pedersen) looks for new roles for bows in an ultra-tech setting, with TLs 9-11 catered for. Not only can bows be made tougher, more damaging, or vastly more concealable, arrows can be made quieter, given shape-changing heads with memory materials, or carry sensors.

Eidetic Memory: Ultra-Tech Armor Design (David L. Pulver) complements David's earlier low-tech and modern armour design articles in earlier issues: choose the armour's coverage, determine what it's made of, choose a thickness, and add accessories. Generally I've been happy with the stock armours from Ultra-Tech, but next time I need to customise a suit, this is where I'll come.

Hexopersonality (J. Edward Tremlett) is a variant of netrunning where the user sends out a digital image of his personality, cutting himself off if it gets damaged. Really, the only question is how it's all going to go horribly wrong; those of us who've read Greg Egan's short story Learning To Be Me will not be surprised.

Random Thought Table: Building an Interesting Tomorrow With Technology (Steven Marsh) looks at how personal feelings can used as an influence in campaign design decisions: what if FTL jumps require the ship to consume stars? Or human memetics makes everyone more socially responsible, but aliens are far more alien because it's harder to get individual ideas in or out of the human memeplex?

Appendix Z: Titan Fightin' (Timothy Ponce) is a short article that aims to support giant robot fights, in particular to produce dramatic situations rather than stalemates or easy wins; it does this by scaling strength, hit points and armour down to standard GURPS values, then calculating actual damage at the end of the fight.

Unusually for an ultra-tech issue, there's nothing here that I want to drop straight into a game or that inspires a new campaign. I'll probably use the armour construction rules at some point, and the rest will lurk in the background waiting for a relevant situation to arise. Pyramid 96 is available from Warehouse 23.

Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.

Search
Archive
Tags 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 2300ad 3d printing action advent of code aeronautics aikakirja anecdote animation anime army astronomy audio audio tech base commerce battletech bayern beer boardgaming book of the week bookmonth chain of command children chris chronicle church of no redeeming virtues cold war comedy computing contemporary cornish smuggler cosmic encounter coup covid-19 crime crystal cthulhu eternal cycling dead of winter doctor who documentary drama driving drone ecchi economics en garde espionage essen 2015 essen 2016 essen 2017 essen 2018 essen 2019 essen 2022 essen 2023 essen 2024 existential risk falklands war fandom fanfic fantasy feminism film firefly first world war flash point flight simulation food garmin drive gazebo genesys geocaching geodata gin gkp gurps gurps 101 gus harpoon historical history horror hugo 2014 hugo 2015 hugo 2016 hugo 2017 hugo 2018 hugo 2019 hugo 2020 hugo 2021 hugo 2022 hugo 2023 hugo 2024 hugo-nebula reread in brief avoid instrumented life javascript julian simpson julie enfield kickstarter kotlin learn to play leaving earth linux liquor lovecraftiana lua mecha men with beards mpd museum music mystery naval noir non-fiction one for the brow opera parody paul temple perl perl weekly challenge photography podcast politics postscript powers prediction privacy project woolsack pyracantha python quantum rail raku ranting raspberry pi reading reading boardgames social real life restaurant reviews romance rpg a day rpgs ruby rust scala science fiction scythe second world war security shipwreck simutrans smartphone south atlantic war squaddies stationery steampunk stuarts suburbia superheroes suspense television the resistance the weekly challenge thirsty meeples thriller tin soldier torg toys trailers travel type 26 type 31 type 45 vietnam war war wargaming weather wives and sweethearts writing about writing x-wing young adult
Special All book reviews, All film reviews
Produced by aikakirja v0.1