2016, 10 episodes. Space bounty hunters fight what looks at first like
political oppression, but which turns out to have more behind it.
This is still a generic sci-fi setting, and you still have to
turn off the part of your brain that cares about travel times and
reaction mass. While the spaceships of this universe aren't quite mere
plot devices to get the characters to where the adventure happens,
they do basically go where they're told and not have to worry about
fuel or life support or maintenance.
There's much more of a long-term plot across this series; the bounty
hunting is now used mostly as an excuse (indeed, an in-story excuse)
to get the characters where they want to be to conduct their
investigations. Of course, sometimes the only contract available in a
particular place will be related to the big plot, and the episodes
pretty much stand alone anyway.
Yeah, all right, they killed off my favourite character (I won't say
who because it came as something of a surprise). That doesn't make
this a bad show, and it was done very well, but I was certainly
disappointed; I thought that person had more to do. Still, perhaps
that's the point.
With the ground rules established by season one, this season is mostly
about exploring the characters: in particular, why they do what they
do, and how they might think about changing that in the future. That's
really more important, in the end, than the political games or what
the "green plasma" might mean. You could start the show here, but the
background (both for the setting and for the characters) built up by
the first season is only lightly sketched in here, and relying on
those recaps won't have the emotional impact of taking the long way
round.
Michelle Lovretta remains as showrunner, and the series has been
renewed for another season.
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