RogerBW's Blog

Pyramid 106: Dungeon Fantasy Roleplaying Game II 31 August 2017

Pyramid, edited by Steven Marsh, is the monthly GURPS supplement containing short articles with a loose linking theme. This time it's the second of the three issues promised during the Dungeon Fantasy RPG kickstarter.

Designer's Notes: Dungeon Fantasy Roleplaying Game (Sean Punch) discusses the history of the game (the idea is older than one might have expected), and how Sean went about cutting GURPS down into just what was needed for a relatively simple dungeon-bashing game… and then adding back exact details for how to do dungeon activities (picking locks, exorcising curses) that aren't laid out specifically in core GURPS. There's also a description of what's in each book.

Quick Equipment Kits (Peter V. Dell'Orto) introduces a few new items, but is mostly a version of Loadouts for Dungeon Fantasy: the Basic Delver Package, the Medical Package, the Thief Skills Package, and so on. This kind of thing is very handy if you're creating characters in a hurry, say for a high-lethality dungeon game.

Deathtraps (Christopher R. Rice) lists seven traps, each with detailed GURPS stats. Speaking as someone who has all the Grimtooth's Traps books and was making up stats for traps thirty years ago, eh.

Eidetic Memory: Demi-Human Dungeons (David L. Pulver) looks at the atmosphere, size and style of dungeons built by dwarves, halflings, elves and gnomes.

Secrets of the Living Tomb (Steven Marsh) extends the background from the solo adventure in Pyramid #3/104 with new threats for player groups to encounter.

Undead, Undead Everywhere (Sean Punch) adds six new types of undead enemy: drowned, frozen, of large herd animals, mummies, will-o-the-wisps, and… trees? Well, why not? These are all good examples of how to make monsters more interesting than a bag of hit points and special powers.

The State of the Dungeon (uncredited) is another progress report on the DFRPG (it's on a boat from the printer in China).

Random Thought Table: Keeping It Simpler, For Starters (Steven Marsh) suggests ways of getting a gentle start in the DFRPG: using pre-generated characters, having "no-PC-death" zones, and reducing encumbrance.

I like GURPS, but not because it can give me exquisitely detailed adventures in a genre I haven't cared for since the 1980s; I like it because of all the other things it can do. I hope the DFRPG makes a lot of money for SJGames, but I worry that if it gets too popular it will drag GURPS in the direction of intricate combat mechanics and oversimplified everything else. Anyway, I can use the undead from this article, but the rest is unlikely to be of immediate relevance in games I run. Pyramid 106 is available from Warehouse 23.


  1. Posted by Owen Smith at 11:51pm on 31 August 2017

    I've had Pyramid since backing DFRPG at the "I want it all" level. I haven't read a single one of those Pyramids, indeed I haven't even downloaded any of them from SJ Games yet. That says a lot about the opinion I've formed of it. It just doesn't do anything useful for me, and your reviews if anything reinforce that view.

Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.

Search
Archive
Tags 1920s 1930s 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 2300ad 3d printing action advent of code aeronautics aikakirja anecdote animation anime army astronomy audio audio tech base commerce battletech bayern beer boardgaming book of the week bookmonth chain of command children chris chronicle church of no redeeming virtues cold war comedy computing contemporary cornish smuggler cosmic encounter coup covid-19 crime crystal cthulhu eternal cycling dead of winter doctor who documentary drama driving drone ecchi economics en garde espionage essen 2015 essen 2016 essen 2017 essen 2018 essen 2019 essen 2022 essen 2023 essen 2024 existential risk falklands war fandom fanfic fantasy feminism film firefly first world war flash point flight simulation food garmin drive gazebo genesys geocaching geodata gin gkp gurps gurps 101 gus harpoon historical history horror hugo 2014 hugo 2015 hugo 2016 hugo 2017 hugo 2018 hugo 2019 hugo 2020 hugo 2021 hugo 2022 hugo 2023 hugo 2024 hugo-nebula reread in brief avoid instrumented life javascript julian simpson julie enfield kickstarter kotlin learn to play leaving earth linux liquor lovecraftiana lua mecha men with beards mpd museum music mystery naval noir non-fiction one for the brow opera parody paul temple perl perl weekly challenge photography podcast politics postscript powers prediction privacy project woolsack pyracantha python quantum rail raku ranting raspberry pi reading reading boardgames social real life restaurant reviews romance rpg a day rpgs ruby rust scala science fiction scythe second world war security shipwreck simutrans smartphone south atlantic war squaddies stationery steampunk stuarts suburbia superheroes suspense television the resistance the weekly challenge thirsty meeples thriller tin soldier torg toys trailers travel type 26 type 31 type 45 vietnam war war wargaming weather wives and sweethearts writing about writing x-wing young adult
Special All book reviews, All film reviews
Produced by aikakirja v0.1