RogerBW's Blog

Essen 2017 haul 07 November 2017

This is what I brought back from Essen. (Things for other people are not included.)

Ladies and Gentlemen: been interested for a while, got it on spec in a trade. This may be a game I love, or I may trade it away again.

Secret Weapons of the Third Reich: you're a Nazi R&D organisation trying to create wonder-weapons – and fighting with the other organisations for resources and approval. Combined with Black Orchestra I think this is probably enough "games where you play as a WWII German" for my collection. This was on my list of games to look at and think about buying; the theme is of interest (I've worked on a similar idea before but didn't get it to anything like playability), but I wasn't sure about the gameplay; that looks good too.

Big Money tray - for my Firefly Big Damn Crate. Must get some wood-stain and put this lot together.

Burgle Bros: I've been looking out for this for a while (it's barely available at retail), and Tim Fowers had a booth at the show.

Lovecraft Letter: I know everyone says Cthulhu is overdone, but I've heard good things about this instance of the basic Love Letter concept.

Aeon's End: War Eternal: the new boxed set, compatible with the original edition and all expansions. (And a play-mat.) This along with the other Aeon's End stuff was payment in kind for my demo work.

Aeon's End: The Outer Dark: a new expansion for Aeon's End. There was also The Void, but I failed to put my marker down on a copy quickly enough and it sold out; I'll be getting a copy sent later.

Aeon's End Accessory Pack: extra cards so that you can leave all the player decks set up and get the game going faster. Also some nicer markers for various things one has to keep track of during the game.

Aeon's End Upgrade Pack: new art for the original game and expansions, and some text fixes to cards. All the Aeon's End stuff was payment in kind for demonstrations.

Magic Maze and Maximum Security: while I don't normally do time-pressure games, this one looks fun. You're trying to manoeuvre four characters through a maze, but each player can only move them in one direction.

Secret Moon: a Werewolf-style game by Seiji Kanai (Love Letter), but without chatting or bluffing. I am intrigued. (Received in trade.)

Death Over the Kingdom: I admit, it's the art nouveau cover that dragged me in, but there's an intriguing card game here too; perhaps not earth-shakingly original but worth a look. Rules aren't entirely clear but I'm working on them.

The Captain is Dead: The other game that was on my list of things to buy that I actually bought.

Witching Hour: make sets of cards, attack, defend, and use special powers. Not played this yet but it looks interesting. (Payment in kind.)

Pirate 21: blackjack-ish, bluff-ish, a small game that won't change the world but is good fun. (Payment in kind.)

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