Since some people were free, we got together on actual Boxing Day
as well as "Boxing Day" on the 16th.
With just four players we had a wider selection of games, and
started with
Witching Hour,
the other "small" game from IB&C at Essen (along with Pirate 21). It
certainly took some getting used to, and may have gone on slightly too
long, but it was an interesting twist on the usual hand-management
game. Card-counters will do better, though.
Magic Maze
next, running the base scenario a couple of times (one win, one loss).
I still reckon I like this more than the other players do, and I plan
to try out the solo game to see if that works for me too.
We went on to
Lovecraft Letter,
which provides interesting twists to the standard Love Letter
mechanics: all the expected card powers are there, but some "insane"
cards drive you mad, which may eliminate you from the round or may
give you special extra powers… Also, the presentation is gorgeous,
with a magnetic book-style box, and sleeves for all the cards (since
they'll necessarily get shuffled a lot).
Though you're still not completely proof against the luck of the draw.
We felt like something a little longer, and gave
Among the Stars
a try (picked up in the Artipia thanksgiving sale). Base game only,
but still interesting; now that I've played 7 Wonders I can see
fairly clearly where the DNA for this games card-drafting hand-passing
tableau-building comes from, but it does its own thing (most obviously
by not having separate card decks for its separate eras) and it's less
painful for a new player than that other game can be.
We finished off with
Bill and Ted's Excellent Boardgame,
a distinct brain-burner of a game: you too can feel as stupid as those
guys do. I rather enjoyed it, though there's a little too much
randomness to be ideal.
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