Back to the boardgame café. With
images; cc-by-sa on
everything. This time the theme accidentally ended up being "games
that are quite like other games".
We started with recent big success
Azul, a drafting
and pattern-filling game that clearly has a lot in common with
Sagrada – to the extent that I don't want both in my collection, in
fact, but I did enjoy it and I wouldn't mind playing again.
Dark Moon has
recently got an expansion, and I wanted to try the base game. It's a
social deduction game that works with three, and it clearly shares
ancestry with Battlestar Galactica, but I think there's enough here
to maintain interest even without the expansion.
And I wasn't the traitor, for a change.
And the good guys won.
Century: Spice Road
has been on my list to try for quite a while; there's a lot of
Splendor here, with a bit more sophistication as you build chains of
trades to turn one sort of cube into another. Maybe I was just a bit
tired, but this really didn't grab me at all; I should probably try it
again when I'm in a different mood.
We finished off with two games of
Timeline: Music and Cinema,
at which we're sufficiently lacking in knowledge that we were nowhere
near playing the perfect games we often manage with the versions that
deal with more normal history. (This is a good thing.)
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