Friday at UK Games Expo was a half-day of demos, followed by meeting friends.
I rose early and went in before the serious rush. There was a
deal whereby one could get parking for all three days for £18; people
were queueing to pay for this, despite the confused attendant saying
they could pay later. Yeah, but when we leave at ten o'clock this
evening, the ticket booths may have closed for the night, and this
deal wasn't available on-line; not to mention, it would be easy to
forget.
The tunnels between parking area and NEC are decorated in a
pseudo-graffiti style, and psychedelically lit. (But I've never seen a
graffitist paint "Drive Safely".)
Apparently this kind of thing appeals to some people. But isn't it
just branded stuff that the producers couldn't sell at full price?
Seems to be.
I soon got down to some War of the Nine Realms demonstrations, with
the full version of the game rather than the print-and-play.
I think this is a video game character.
After I left the booth I wandered off to do some shopping, including
the Crystal Twister dice tower I've been lusting after for a while, at
about half the price I've been seeing it for on-line.
As a side note, in this era of smartphones, I wonder why companies
bother to turn up and sell games at significantly higher prices than
the mail-order companies are offering. The
BoardGamePrices site is right
there, and when the NEC's own wi-fi connection falls over (which it
did quite often) there's still 4G. A local games shop can add value by
advising you about which games you're likely to enjoy, but that
doesn't apply at an event like this. I suppose some people might pay a
few pounds over the odds to have the game right now, or may not have
heard of BGP (though they've heard of Amazon), but it seems a very
chancy way to do business. I had a long list of games I might buy at
the right price, but almost nobody was beating the mail-order prices
by more than a pound or so, which isn't enough incentive to me to
carry a box around for several hours.
Indeed, this year I felt there was a shift away from the general
retailers and towards the "our game" companies - play the demo, back
the kickstarter, buy the games that we specifically make. Which
suits me very well; they're more interesting.
Dated, but pleasing.
I played some Red 7
and 6 Nimmt!, but
soon had to go off to a business meeting.
After the meeting I got together with other people from the
1 Player Guild, a group of
players who share an interest in solo games. I'd bought
The Networks
earlier at a slight discount, and we played a 5-player game (and I
came second, which I thought wasn't bad).
Last game of the evening for me was
Startups, where
for each sort of card you want to have either a majority or none at
all, but you only know some of what the other players are holding. It
was quite tough, and I did medium badly, but I liked it enough to buy
a copy the next day.
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