Still a bit weary after Essen, I spent a Saturday playing solo games.
With images;
cc-by-sa on
everything.
First came
Realm of Sand,
a puzzle game with strategy very similar to Splendor but an entirely
new set of tactics. There's quite a bit to think about (not only which
piece to spend but also what you'll get next). I came in at level 2
out of 5 on the solo scoring scale, but I had fun working out what was
going on.
After an abortive try at Renegade (see later), I punched out
V-Commandos
to give that a whirl. I've tried this on-line and it's worked well;
but it's much more satisfying on the actual pieces. Shame the circles,
showing how many people can fit into a location, are a little hard to
see.
I played all three training missions, though the first one is so
minimal as hardly to count at all. The second one starts to have
something like a game to it, and the third is quite tough… blow one
stealth roll, and the whole thing falls apart, with the officer
scurrying away as sole survivor.
(Note that this is a French game: there is a wine cellar tile, and on
the first demonstration mission the French commando starts in it.)
Finally,
Renegade. It
turned out my copy of the card for the tutorial opposition was missing
(a new one is on the way), but a friend on BGG helpfully let me have a
copy of the text. This was mostly an exercise in getting the hang of
the turn sequence, but it came out reasonably well, with two out of
three objectives completed. Definitely one to play more; like
V-Commandos it doesn't need any special rules for solo play.
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