Fantasy Flight Games has recently released Keyforge, a Unique Deck
Game in which every deck one buys is different from every other. It's
been getting mostly positive reviews. Why am I so comprehensively
uninterested?
Some background that you can skip if you know about the game
already: each deck is generated randomly and has a custom back, so you
can't mix cards between decks. You draw cards, get them into play, and
use them to attack your opponent and gain points to win the game.
For a start, I don't like any business model that requires me to buy a
pig in a poke. I tried Magic the Gathering when it first came out,
but as soon as it became clear that one would have not only to keep
buying cards to be competitive (which can also be a problem in
non-randomised games like X-Wing) but also to pay for lots of things
one didn't want because of the randomised packs, I got out. If you
don't like a deck, you can't tweak it to suit your play style, you
just have to buy another one ($9.95 for 37 cards) and hope it's more
to your taste. If you play in what seems to be the standard sort of
tournament, everyone has to pay for another deck. It's not the same
flavour of kiddie crack that Magic is – of course it's not, because
Magic may have a huge and tempting fan base but their habits are
already being fed by Hasbro – but that just means that there's a whole
new audience to have their pockets emptied.
The theme, insofar as there is one at all, is a generic fantasy
gallimaufry with aliens and mad scientists and demons. All right, it's
a bit less generic than Terrinoth (which FFG is now desperately trying
to push as an exciting world with its own lore), but that just means
it manages to be dull in a whole new way.
The art style leaves me cold; it looks to me like what happens when
Western artists try to copy traditional Japanese manga and anime.
And if I want a two-player card-based battle game, well, I have Star
Realms.
I'll admit I'm biased against the FFG/Asmodée monolith because I see
the company working hard to get itself into a monopoly position and
then exploit it to keep prices high. But there's simply nothing about
this game which appeals to me.
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