2018 animation, dir. Bob Persichetti, Peter Ramsey and Rodney
Rothman; IMDb /
allmovie.
Kid bitten by radioactive spider, great responsibility, blah blah. But
this isn't just another retread of the usual origin story: universes
are colliding, and each of them has its own Spider-Man.
It's a shame therefore that Miles Morales, the centre of the
narrative, has such a conventional progression: uncontrolled powers,
new enemies, new friends, betrayal, depression, not good enough for
the Big Fight, has a Moment of Realisation, goes along anyway and
saves the day. That's an awful lot of superhero origin stories, and
this film doesn't add much to that.
It's all the others who make it interesting. The five other
Spider-Man-equivalents from alternate worlds may individually be
under-used, not surprising since they have to be squeezed in next to
some entirely pointless minor supervillains as well as the main
opposition, but collectively they do an effective job of pointing up
the differences between different worlds' superheroes as well as the
similarities, the factors that make each one an effective hero for
their own world. (As it is, some of them are introduced in parallel.
Original plans had more of the alternates, who'd presumably have
been even less developed each.)
The animation feels to me like the first time I've seen a comic-book
film that is trying to imitate the feel of comics, more than the
easy trappings of brightly-coloured costumes and so on. It's a blend
of generic modern CGI and near-photorealistic backgrounds from
Sony-Imageworks (the cars in particular look as if they've been
modelled for an advertisement) with characters who while they've
obviously started off as the usual uncanny-valley dolls have been
augmented with 3d-rigged highlight lines. By being inaccurate in terms
of modelling of a human being, those lines make the characters look
more like people, or rather more like the cartoons that they're
supposed to be. Then the backgrounds sometimes shift in style to a
more four-colour form, and the camera moves at least as much as the
characters do, while not being twirled round so as to disrupt the
viewer's reference: as the frame follows characters through their
acrobatics, one still has a sense of what's where and how things
relate to each other. I wonder whether this sort of impression, of
everything moving fast but still making sense, is what some comic
readers may get from the static images, which to me have always seemed
poor at delivering any sense of movement.
Pacing is a bit rough. The chases are good but samey, the superminions
get shoehorned in to keep things moving when we might have had some
character development, and the most interesting character in the
piece, this world's version of Doctor Octopus, is casually wiped off
the board so as not to overshadow the final fight against the real
boss. (Way too late for that.)
I'm not much of a superhero fan, and this certainly isn't perfect, but
I enjoyed it all the same. And I'd definitely like to see more
animation done in this style and with this sense of enthusiasm.
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