RogerBW's Blog

Thirsty Meeples April 2019 29 April 2019

Back to the boardgame café. With images; cc-by-sa on everything.

Raccoon Tycoon had just appeared on the new-arrivals shelf, and we started with that. In spite of cutesy art in places, it's basically a market game: you produce from among six goods, the prices of which gradually rise; you sell them to get money, which lowers the prices; money buys you upgrades, and lets you bid in auctions for victory point cards ("railroads"), while goods also let you buy a different class of victory point card ("towns") directly.

Clearly a major part of the trick here is working out how much money to spend per victory point, and I mentally set this value quite high, which seemed to be the right answer as I took the win. Some of the upgrades seemed potentially quite unbalancing, and their order of appearance is entirely random. In the end, enjoyable and I might play it again, but I wouldn't plan to buy it – as with Brutal Kingdom the art is a point against it for me.

Three very quick games of Rainbow Knights, essentially multi-player Snake as a real-time card-laying game. I didn't get any pictures of this, as a game is over in less than a minute; it barely felt like a game.

We tried Concept, ignoring the rules that say you need at least four players and just taking turns to give clues. Good fun and I still think about picking this up at some point, maybe if I see it second-hand.

Finally, a couple of games of Timeline: General Interest, at which we all did quite badly (getting tired) but I did worse than usual.

[Buy Raccoon Tycoon at Amazon] [Buy Rainbow Knights at Amazon] [Buy Concept at Amazon] [Buy Timeline: General Interest at Amazon] and help support the blog. ["As an Amazon Associate, I earn from qualifying purchases."]

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