RogerBW's Blog

Marlow Tabletop and Board Games 18 November 2019 03 December 2019

This Meetup-based boardgames group continues to meet at the Marlow Donkey.

We started with Magic Maze, giving it a few tries to get used to the game, though not getting as far as card-passing or unique pawn powers. This is still the most intense game I've played, and I know some people who hate it, but I rather enjoy it.

Though Mental Blocks comes moderately close for intensity. We played the same two puzzles I'd played at Midcon, but fortunately I have a bad memory and, in fact, in both cases I got the grey angled view – so I could say what the overall shape had to be as we started, but I couldn't contribute much after that. (Though there is some potential for working out who must have which sort of view.)

A round of BANG! The Dice Game next, in which I nearly persuaded the Sheriff I was the Deputy… unfortunately it also worked on a fellow Outlaw.

And finally, Concept, using the "street" rules (previous correct guesser picks a card, previous clue-giver picks a number, keep the cards you guess correctly to make your final score) that are much more fun than the official teamwork rules.

I came out of the pub to find that the car had met the first frost of the season.

[Buy Magic Maze at Amazon] [Buy Mental Blocks at Amazon] [Buy Bang! The Dice Game at Amazon] [Buy Concept at Amazon] and help support the blog. ["As an Amazon Associate, I earn from qualifying purchases."]

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