Back to the boardgame café. With
images; cc-by-sa on
everything.
More new releases this time, starting with Letter
Jam. This is a
cooperative word-guessing game: each player has one letter visible to
everyone but them, and in games with fewer than six players there are
spare cards too. Someone gives a clue spelling out a word with the
letters visible to them, so you might for example end up knowing that
your letter is the fourth one in "C?G?".
You have five letters to guess (I think this varies with difficulty
level) and can't go back once you've committed yourself to one of
them, and the number of guesses is quite restricted. There are various
balancing mechanisms (for example, longer words exhaust the "spare"
card decks sooner, giving more guessing tokens, while shorter ones
seem more likely to be unambiguous) and we didn't find the winning
strategy obvious, which is a good start.
I enjoyed it a great deal, and ended up taking home a copy (paying a
91p premium over BoardGamePrices' lowest offer to support a physical
game shop).
We went on to Paranormal
Detectives,
clearly inspired by Mysterium, but with a more directly occult
flavour; there are five things to find out about the ghost (who may
not be a murder victim), players are competing although they share
most of the clues, and the clues are given by various specialised
means like a cut-down Tarot deck, a "talking-board" which indicates
groups of letters, or the ghost writing with their finger on the
player's back. (Some of these are restricted beyond what the cards
indicate, so do check the rulebook too.)
We ended up going through this three times, each taking a turn at
playing as the ghost – which feels much less intense than it does in
Mysterium, because most of the time it's up to the players to decide
what they're asking and by what means they're asking it. I don't plan
to buy it at once (apart from anything else it's quite a large box)
but I had a good time and would be happy to play again.
Finally, a couple of games of Timeline: General
Interest,
at which we all did remarkably badly (except for my easy win of the
second game, when my cards were split between pre-history and the 20th
century, while everyone else was splitting hairs in the 1800s).
Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.