I went back to this year's Airecon – my fourth visit to the show. With
images; cc-by-sa on
everything.
This was before any formal restrictions in the UK, but quite a
few people were sensibly staying away to avoid risk of infection,
including many of the people I usually meet there. This meant the
gaming tables didn't get quite as full as usual, though the Airecon
ambience was still there and I had no trouble finding games or
players.
I started off by setting up Rallyman:
GT and got
into a three-player race on the Belgium track (from the World Tour
expansion, more or less Spa-Francorchamps).
Then a couple of unpublished prototypes from some friends who run a
game publishing business, involving a dormouse thinking of all the
things he can do before he falls asleep, and a Mancala-style game of
pirate treasure.
Finally for the night,
FUSE – which is
coming out quite a bit at the end of the evening as it's a game that
is guaranteed to be over in ten minutes. I also find the stress
level is about right for me: some real-time games are too hectic (I
like Magic Maze but I don't play it often). OK, we didn't win…
(All right, that was only about 8pm, and I didn't get to bed until 11
or so. Mostly I was chatting with friends. This was a bit of a theme,
in fact; usually at these things I try to get in with a group of
people I know and we play games all day, but because many of the
people I know had cancelled I ended up getting in with more ephemeral
groups and chatting with other friends in between games.)
Saturday
I started with Rallyman:
GT again:
this was going to be on track 1 since most of the players were new to
the game, but with a couple more players I wanted to expand it so we
flipped the tiles for a 3-lane version.
Then the same group went on to
Crisis, in which
I surprised myself by working out that this was the turn when
everything was going to fall apart, so if I could get both to the top
of the scoring track and above the threshold number I'd win… and I
did, by three points. File this as another "not my usual style of
game, but I enjoyed it".
People were playing Crokinole; there was always a long queue for a
game.
The street food vans were back, doing a decent job (especially on the
Korean Sloppy Joe, which I ate too quickly to take a photograph of).
I know people who need to know about this vendor. So now I've told
you. The d20 purse is made of leather triangles, held together by
springy coils.
I tried my usual trick of setting up
Flamme
Rouge
with the automated team, and sure enough a player turned up. We left
the automa in place to keep things interesting.
Then on to three-player
Coldwater
Crown,
which I picked up in a maths trade earlier this year. I have basically
no interest in fishing, but I like the game… and so did the other
players, enough that we immediately played again.
Then Flamme
Rouge again
because the third player had missed it.
I was thinking about going to bed, when I was invited to help invade
Canada, so I did, in 1812: The Invasion of
Canada.
I can see the appeal, I suppose, and my fellow players were great, but
my dice luck was terrible and the outcome was never in much doubt.
The bathroom in the bed and breakfast has this odd decorative tile. I
thought it might represent seasons (summer sun, spring rain, winter
frost, autumn wind), but then the "rain" icon is repeated…
Sunday
I started off with solo
FUSE, at which I
did better than I usually do in multi-player but not well enough to
win.
Then two of my Rallyman:
GT players
from Saturday came by, and we tried a longer track, the "US" circuit
(Sebring International). To keep things interesting, we also threw in
three driverless cars – on their lowest level of competence. We all
pulled away from them easily enough, until we started messing up, at
which point they blocked us surprisingly effectively. I took some big
chances to catch up, and finished in a reasonably tight second.
And so home again. At the time of posting, this has been my last
in-person games event. Join me on Tabletop Simulator!
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