This Meetup-based
boardgames group remains on-line for the moment; as usual we got
together on Jitsi and then played some games on BoardGameArena.
I'd read up on Dice
Forge and we
tried that first - a new game to all of us. In spite of the mechanics
of the race alteration, though, this is basically a standard racing
deckbuilder in the Dominion vein: get resource A to improve your
die, build up resources B and C to take heroic quest cards which give
you glory. It's quite fun, and I'll play it again if people are
interested, but it didn't pull me in. May be more fun with the fiddle
factor of actual interchangeable die faces.
Next, Colt
Express, a
bit fiddly in this interface, but I pulled off a win (just barely)
thanks to the shootiest bandit bonus plus the strongbox. The BGA
version doesn't include any of the expansions, and I miss the playable
Marshal and the horses, but this is still good fun.
Two games of Incan
Gold/Diamant in
which nearly every first card was a hazard, and in the second game at
least two expeditions were cut short by hazards even before any
treasure had been discovered. Moral: run away early and often.
Finally, Potion
Explosion,
which may have gone on a little long but was as enjoyable as always.
(I'd have done a lot better if I hadn't conflated "pool" with "area
containing ingredients drawn this turn" near the end, which now that I
think about it I believe may be a mistake I've made before.)
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