The 1 Player Guild is a group of solo game players, communicating
through BoardGameGeek. We're, or at least I am, counting all the
on-line get-togethers as the "6th", so this was 6b.
With images;
cc-by-sa on
everything (insofar as I'm even allowed to assert that given that
they're screenshots).
We started with 6
Nimmt!, always a
good warmup game. Quite a few times three or four of the rows were
completely full, and I ended up about half-way up the pack here.
On to Saboteur,
best with a fair few players; while I've played this a few times and
never felt any great urge to own a copy, this time rather oddly I did
fancy buying one. (But I haven't. I'll see if I still feel this way
when I can get together with enough people to play it at a table again.)
I introduced the group to
Lemminge last
time; the people who'd played it then wanted to play again, and the
others wanted to play it for the first time. So we split into two
groups and moved over to yucata. When one digs into it a bit, this is
a remarkably crunchy and subtle game…
Back in one group, I showed off Not
Alone – alas,
playing very badly indeed, but I think the players enjoyed it.
Then after a short break, Incan
Gold/Diamant; it's
a good palate-cleanser between more complex games, because it's very
much a game that is about just one thing (pushing your luck) and does
that very well.
Lastly for me, Colt
Express,
another teaching game but one in which I did rather better (winning by
a very narrow margin thanks to the shootiest bandit bonus).
I dropped out, being tired after a fairly busy weekend, but some of
the others went on to Lewis & Clark: The
Expedition.
This is a great bunch of people, and I look forward to the days fairly
soon when we can get together again in person.
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