On a warm Bank Holiday afternoon (can there be any stronger evidence
that English weather is out of joint?) I got together with several
friends for boardgaming, including one I hadn't seen in person for
over a year (barring very brief handings-over of shopping etc.).
The Quacks of
Quedlinburg
Big Box was on special offer, and the cheapest way of getting the base
game plus expansion. (It's an unreasonably big box, though, to fit
the punchboards that really don't need all that space once they've
been punched; at the very least I'll make a custom inlay, and I may
repackage it into a smaller box, once I've got the other expansion
that wasn't included here.)
On to
Mental
Blocks:
three of us had played problem #1 before, and we still failed to
solve it in time. Hey ho. Hot day.
Recent Kickstarter arrival
Gladius:
slightly fiddly rules which I'll probably rewrite or at least turn
into a reference card, but a rather enjoyable if quite random game.
Definitely one to try again.
And then
Potion
Explosion,
another one that's simply more fun in person than in the rigid
structure of BGA. Even, perhaps especially, when one is losing.
More of this sort of thing, please!
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