On what turned out to be the hottest weekend of the year so far,
several friends came over for games.
With care: lots of ventilation, antigen tests beforehand, and
these are sensible and non-shouty people.
Gaslands:
Refuelled
felt very like an attempt to make an "X-Wing Killer": the same
templatey movement, the same lightweight firing, and alternating
activations (known among wargamers as "IGO-UGO")… which feel frankly
antiquated, and produce some very odd results, such as the slower car
getting in front of the faster one if they pick the right moment, or
being able to cross someone's firing arc without them getting a chance
to shoot.
On the other hand it was all great fun, even in this basic version
without force design, sponsors, audience votes, etc.; I also really
like the DIY ethic of kitbashing toy cars into something a bit more
carnage-worthy. (Or, as we did, not even doing that but just using
cars we had lying around.)
We checked the rules. Your car does not have to be drivable when it
crosses the line in order to count as a win.
Riftforce is
the game Lordof1 and I had tried out at the last in-person UK Games
Expo, and which we both chose to back on Kickstarter. Two-player
lane-based duelling, with weird powers. I like it rather a lot.
Ominoes is still
a bit random to be a great game, but it's an interesting tactical
puzzle each turn and nobody got left behind.
Dice Miner
is, well, sort of there. Pretty bits (especially the KS-extra
plastic mountain), nothing objectionable about the pleasant light
gameplay, but nothing to draw me back to play it again either.
The Big Book of
Madness
next. My second game of this, and like the first it all seemed to be
going well until everything collapsed in a spiral of horribleness.
Nemesis next,
and an interesting start… no, technically you do need to be alive to
win. (Also the first alien appearance came during the first round, so
there wasn't much to go on in deciding which objective to drop.)
I think the SU&SD review is
spot on. If you want to get together with some friends and screw each
other over while having a laugh, fine! If you want a serious game that
you'll care about winning or losing by your own and others' actions
rather than randomness, go elsewhere.
I also felt it outstayed its welcome a bit; it was the first play for
four out of the five of us, which certainly made things slow, but more
seriously towards the end several of us just had one more thing we
wanted to do, but that one more thing kept getting put off by the
random friction generated by event cards. (Indeed, I felt the event
cards did us rather more damage than the actual aliens, or each
other's machinations.)
Nice-looking painted minatures help. And I really like the search
mechanic, that says a given room will only have a set number of items
in it so you can't keep searching forever in the same place. (But it
does mean that you may never find the item you need because it was at
the bottom of the deck…)
Of course there's a bit of a thematic disconnect; not only do none of
us remember where which room is, but when I'm the guy with the assault
rifle and I have a goal of "be the sole survivor", I can't just shoot
the others.
I'd never buy this but I'm glad I know somebody who owns it.
Star Realms:
Frontiers:
I'm still rubbish at deckbuilding apparently. Enjoyed it, though.
Letter Jam
broke down towards the end, but 2P worked better than I expected.
I remember demoing
Castellan as a
new shiny at my first couple of Essens in 2012 and 2013 (at the first
one we were using prototype components). Now you can't buy it any
more. Hey ho; another for my list of forgotten midlist games. Still
fun.
Illimat could
really do with a better rulebook (I know, I know) but still works out
well once you grasp what's going on.
Maybe every play of Whitehall
Mystery
is basically the same, but I still like it.
Air, Land, &
Sea doesn't
try to be more than it is, but it does that thing very well. (Still
wonder whether it would be more popular with a different theme,
though. For that matter, why do I still play it when I have
Riftforce?)
And Rhino Hero
is of course a great game to end the weekend with.
Comments on this post are now closed. If you have particular grounds for adding a late comment, comment on a more recent post quoting the URL of this one.