2014 SF, first in a series. Interstellar travel is possible only
because of Jump Mages, the magicians who were the byproduct of the
Eugenics Wars centuries ago. Damien Montgomery has the talent, and has
just finished training, but without the backing of a powerful family,
he doesn't have much chance of getting a ship posting soon. Unless he
meets a truly desperate captain…
(Which you'd think wouldn't happen, really. I mean, mages who can
do the jump thing are a limited resource that constrains a large part
of the economy; there ought to be enough berths that they'd never go
long without employment. Still.)
This is space opera with a brain. I mean, there's a mention early on
of "the pirate, just less than two million kilometers distant — and
the missile salvo it had fired several minutes ago, accelerating
towards them at over two thousand gravities" and that's a thing you
can check and see that that comes out to about seven and a half
minutes' flight time and yes, thank you, it works. OK, not giving
the numbers would also have worked, but if you're going to go for the
technothrillery spurious detail it's nice to have, and Stewart has gone
to the trouple of getting them right.
Slightly oddly, what I got out of this was also praise for government;
Montgomery has a particular knack of working magical power flows and
makes some changes to the ship's jump grid, sorry, runic network as an
emergency measure; this turns out to be a really major crime, and the
captain stands by his crew, so they gradually move further and further
out of law-abiding space, to a mage-refusenik world (there's a minimum
amount of basic law that every world has to obey, but they can choose
to keep mages off their surface), to a libertarian world, ultimately
to a pirate haven, pursued both by the criminals who'd like the secret
of those changes and a senior troubleshooter for the Mage-King of
Mars… who's one of the grown-ups here and mostly wants Montgomery
inside the tent facing out. Pity some local officials aren't as
enlightened.
OK, you had me at "Mage-King of Mars".
But all of these places have people, good and bad and mostly just
wanting to get on with their lives, and the only thing that is
consistently able to suppress the predators (since there's little
communication faster than ships outside the first-settled worlds) is
the central government and its navy. The further you get from places
the navy goes to, the more trouble you're in.
And while this is volume one of a series, the rest of the series
clearly isn't going to be spent in the same place as this one. Which
is another welcome rarity.
There are plenty of problems in the writing; the book could really
have used an editing pass, with rather too many words repeated in
paragraphs and occasional complete errors of vocabulary. The language
plods rather than ever singing. Characterisation tends to be
superficial, and the bildungsroman plot skeleton is pretty obvious.
On another level, while people's sexes are quite evenly distributed
and mostly not correlated with their jobs, the vast majority of the
times someone's skin colour is mentioned it's "dark" or "near-black"
or "black". Which is one of those errors, trying to be diverse but
failing to realise that your default skin tone assumption is set to
pinkish-grey, that I thought people knew about by 2014; if Stewart
hadn't mentioned people's skins at all, it would have been less
glaring.
But all in all I really enjoyed this. It's not going to be the next SF
work that everyone raves about and analyses to death, and it's not
trying to be; but it's both fun and thoughtful, and definitely worth a
look.
(The odd title is because this is a quick fixup of several shorter
works, and this shows every so often as a key bit of exposition is
repeated. Again, an editorial pass would have fixed that.)
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