Second of what I hope will be an ongoing revived series of
face-to-face games.
I think I'm getting the hang of the setup: starting (generic)
resources at each player seat, piles of faction-specific bits in the
middle of the table. We got a little crowded, but I think it worked.
(In an ideal world, I'd have 40 inches diameter of circular playing
surface, with more space outside that for the player areas… that's
slightly wider than the table I have.)
For the first time at once of these events, everyone had played
before, though it had been a while for some of us. Factions were
Cardassian (me), Romulan, Federation, Ferengi and Vulcan. (And I think
I've now played every faction in the game.)
This was a remarkably low-conflict game. We all expanded, built
resources, and perhaps didn't keep a very close eye on what others
were up to.
(Enhanced colour with "dynamic range optimisation" mode on the
camera.)
In the end I caused the only battles, rampaging out to snabble some of
my bonus Culture points for successful planetary invasions – but came
up one Culture short as the Romulans, who'd been hoarding the stuff,
jumped from 3 to 5 Ascendancy to pull off the win.
I'm still loving this game. I'm not sure exactly why it should work so
well for me when e.g. Twilight Imperium left me relatively cold, but
everything seems to mesh well, and there's a lot to do that isn't
sending starships to ravage your enemies.
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