The 1 Player Guild is a group of solo game players, communicating
through BoardGameGeek. This was the eighth get-together for
the UK contingent.
With images;
cc-by-sa on
everything.
I am still extremely bad at
PitchCar, it
seems. I'm sure I used not to be.
Tavarua next:
you're trying to be the most impressive surfer on both long and short
board. Hand management, a bit of luck pushing, and a little
competition as you try not to end up competing for space on the same
wave.
Lunch! (Yes, that's pulled pork at the top of that burger, just above
the stilton.)
We broke into smaller groups after lunch and some of us played
Rallyman:
DIRT
(including one player I've been trying to get into the same place as
this game since it arrived about a year ago).
The other players went for
Expeditions,
set loosely in the world of Scythe.
While they carried on with that, we played
Lemminge
and
Tinderblox.
We got back together for
Just One, which
took us on to a slightly early supper (before things got too busy in
the pub downstairs).
Then Sentinels of the Multiverse: Definitive
Edition,
two games, because the first one came up very short: Fanatic, Setback
and Wraith versus the "La Gloire" event (a modified Ambuscade) in
Megapolis. About turn 3, Fanatic used a Wrathful Retribution, followed
by a card power to bring her down to 10 HP, followed by an Absolution to
do 3-2-2, with each instance of damage getting a +1 nemesis bonus.
Ambuscade went from reasonably confident to defeated in one turn.
So we set up again with the same heroes, versus the Fey Court on Wagner
Mars Base. That was a bit more of a meaty fight, finally ended by
Fanatic's End of Days—destroying a whole bunch of enemy Courtiers and
Advisors, each of which triggered Champion Lugh to add a token to Dagda
(before Lugh was destroyed himself).
I'm significantly more impressed with Fanatic now.
,
Meanwhile the other group was playing Chocolate
Factory.
After another reshuffle of players, I played Project
L with the
Finesse tiles (which didn't make a huge difference, but helped a bit).
I still don't find the iconography terribly helpful.
And the others played The Shipwreck
Arcana,
heavy deduction.
A fine day with excellent people.
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