More gaming with nearby friends.
With six players again, we started with Project
L, always
popular and for some reason I haven't had it out recently. (Anyone
might think I owned too many games.) It all felt quite hectic, and if
the opposing turns sometimes drifted a little out of sync, we managed
to pull it back together before the end.

Then Elder
Sign, which
alas was less of a success. Six may be too many players (BGG
recommends no more than four), the print was not only tiny but poorly
contrasting (character counters simply got lost against the busy
backgrounds), and getting a grip on the rules was also quite hard work
at times (classic FFG huge rulebook that explains everything at great
length, so you have to page through it to find the thing you're
after). Still, salvaged by players who are good people.

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