More gaming with nearby friends.
This evening's first game was
Overbooked:
take cards and place passengers on your layout in the appropriate
patterns, trying to get particular groups together. Like Beez a few
sessions ago it's very spatial, but unlike that game it's also very
cramped. Didn't love it, but I had a decent time.

Then another "midlist" game that got almost immediately forgotten
after it was launched, Small
Islands, in
which you're laying tiles to build islands with the right
characteristics, then scoring them at the end of the round—but once
you've scored an island, you can't score it again later. I always
enjoy this, and this time was no exception: the aesthetic and theme
work for me, over a satisfyingly fiddly set of mechanics.

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