My role-playing in 2025 has had few revelations but has been going
generally well.
Most of my gaming continues to be with Whartson
Hall, and that's mostly available
to listen to. (We had a couple of adventures running playtest material,
which we don't feel we can release until the material itself is
officially published.)
But otherwise, we played and released:
- 18 sessions of Bayern (the first four were in 2024);
- Two in-person games, FUDGE on the Fly and the third Mick Narsh
adventure Dearth of Harkness;
- Trail of the Loathsome Slime, the first modern-day Call of
Cthulhu adventure to be published (started in person, concluded
over our usual Jitsi video chat);
- Brazen, a modern horror one-shot;
- the conclusion (really!) of One Last Job;
- Going Down, another FUDGE session (which I missed);
- Cried the Lady, the second of the Gaslight Lincolnshire scenarios.
The only one of those I've been running is Bayern. I think I may
try to do a bit more GMing this year.
With the Wednesday Cambridge group, I continued in the Cold War Pulp
game until that came to a conclusion for the moment, and now we've
shifted to The Day After Ragnarok (the World Serpent crashed into
the Atlantic after a nuclear bomb went off in its skull, things have
got Quite Strange, and I'm playing a version of Steve Irwin inspired
more by Irregular Webcomic than by the man himself).
With the monthly Saturday group, we continue to alternate two
follow-ons to my magical WWII game Irresponsible and Right: one
visiting various neutral countries in Europe and Africa, the other in
India.
And with the monthly Sunday group, I've also been running Bayern.
It's fascinating to me to compare the approaches; they're both
sensibly cautious, but it manifests in different ways.
Since discovering Typst I've been doing a lot of gaming writing, but
nothing's ready for release yet. John D and I put out another issue of
The Path of Cunning in June, but
the one we'd hoped to release in December has had to go on hold for
now. I am contributing regularly to the APA Ever &
Anon. (Which is looking for contributors, by
the way. If you feel you can write a page or two about RPGs each
month, and want to interact very slowly with some really interesting
and experienced gamers, and me, give it a try!)