More gaming with nearby friends.
In an attempt to be a bit less rubbish at the game, I picked up
Horizons of Spirit
Island and we tried it
this evening.

Of course some of the components are redundant if you have the
original game, but it's reasonably compact; I prefer these Blight
markers to the fiddly little plastic ones, though the invaders and
Dahan are a bit huge and the board can get clogged up at times. I was
quite surprised to see that it only runs up to three players; four is
a very standard sort of player count to aim for.

The main difference of course is the spirits, which to me at least
felt rather more effective: I didn't have as many options (for example
I had no way of moving Dahan about), but the ones I did have were more
likely to be things I could use.
In previous "full" games we've tended to lose to Blight; this time I
don't think we ever placed any, and instead managed a terror level 3
victory at the start of the third phase of land cards by destroying
the last city. It still wasn't easy for us, but we did it, and so it
was a bit less dispiriting; I feel we may now have more scope to try
different things and start actually improving.
Note that I will only approve comments that relate to the blog post itself, not ones that relate only to previous comments. This is to ensure that the blog remains outside the scope of the UK's Online Safety Act (2023).
Your submission will be ignored if any field is left blank, but your email address will not be displayed. Comments will be processed through markdown.