2009 military SF, last in a five-book series. Ky Vatta has her fleet,
and is ready to move against the pirates as soon as they attack. But
she doesn't know all their plans.
For a final volume, this is a surprisingly bitty book, and often
feels rushed. There's a space battle to prevent the pirates from
stealing large warships from a shipyard, in which Ky's ship is
destroyed (a bunch of minor characters from earlier books are suddenly
killed off) and she's thought to be dead; she suffers, and is helped
to deal with, significant stress; she gets her fleet together for the
final battle. Cousin Stella deals with her ward Toby's adolescent
romantic entanglement, kidnapping, and the ramifications of both. Aunt
Grace, still running the military back on Slotter Key, mostly serves
as a contact point to relay information. And Rafe Dunbarger runs the
former communications monopoly ISC, as well as persuading his
homeworld's government to make emergency preparations to defend that
system, and helping his sister recover from the nasty things that
happened to her. It all ends up feeling rather fragmented, and doesn't
necessarily answer all the important questions: such as, back in the
second book, how did the conspiracy manage to infiltrate saboteurs
into every single ansible station at once without anyone finding out
either before or afterwards? How did Gammis Turek (leader of the
pirates) and the bad guy within ISC ever meet, or decide to work
together, or plan to divide the spoils afterwards? With all the
build-up that's gone into this nefarious plot, we get surprisingly
little discussion of it, and it all melts away in the space of a
sentence once the leader is killed. Oh, and apparently nobody knows
how to use encryption any more.
There's also a distressing instance of taking the Stupid Pills. Both
Ky and Rafe have had implant ansibles (FTL communicators) since the
first book. These are a method of communication that, to a first
approximation, can find the other anywhere and can't be eavesdropped
on. But when Ky sees Rafe acting cold and corporate to her in public,
neither of them thinks of using it to talk to the other privately;
worse, when Rafe is told that Ky is dead, it doesn't occur to him to
use it to see if she might still be alive. Given the fanfare with
which the implants were introduced in the first book, I frankly
expected them to be important to the story somehow.
Some oddities of editing suggest that this wasn't gone over as
thoroughly as books should be: two linked sentences that turn out to
be separated by a paragraph of action which ends up referring to
something entirely different, which caused this reader at least to
stumble and look back to work out what was going on. Every so often, a
minor character shows up and explains something that happened in an
earlier book, just in case the reader might be getting too excited.
Characterisation, for the good guys at least (the bad guys are
straightforward lust-for-power types), is the strongest point here. Ky
may be a military genius, and may have got over blaming herself for
everything that goes wrong, but manages to avoid being a little tin
goddess even so. (Romance is a continuing weak side, though; neither
Ky's nor the others mentioned here managed to convince me.)
The first book of this series was great. For me, none of the others
really lived up to it; indeed, books 2-5 felt as though they made a
major change of direction from the story implied by the first volume,
and frankly it was less interesting than that implied story was being
set up to be. This certainly isn't a terrible book, and it does get
most of the plot resolved, but it felt at times more like writing from
obligation ("I have to get this series finished") than from
enthusiasm, and I sometimes felt the same way. Though on balance this
is pretty good stuff.
I still wonder whether Moon wrote the first book as a stand-alone,
then had to cobble something together in a hurry when the publisher
asked for a series.
As a guide to whether you'll like this series, I'd recommend reading
the first two books. If book 2 holds you enthralled, keep going; 3-5
are basically more of the same as far as style and pacing go.
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