2016 slice of life, 4-koma manga adaptation in 12 episodes:
Suzukaze Aoba joins the studio that's making the third game in a
series she loved growing up.
If an American or British live-action show had an all-female
cast, it would be because someone was Making A Point. Here, nobody
seems to worry about it. There are very strong hints that some of the
characters might care about each other in a more than friendly way,
but nothing that one couldn't explain away.
Clearly there's a strong element of not rocking the boat here:
everyone involved in game production here is basically a Nice Person,
and if some people choose to stay all night and sleep under their
desks when it's getting towards crunch time, that's a perfectly normal
thing to do and a good way of showing your commitment to the company,
not a sign of terrible project management and a company that is happy
to burn out its employees because there's another batch of suckers
where they came from.
But there's not much detail; Aoba works as a character designer, but
mostly the show deals with working at a company that happens to make
games, rather than doing this specific job. Mostly this is a cutesy
look at some nice if slightly odd people working in an office, for a
company which has a deadline – and, at the end, the odd feeling of
seeing something that you've worked on being put out in public.
Very slight, mildly amusing, but basically a time-filler. A second
season is expected in the summer.