More boardgames played from home.
One of my regular opponents when I was playing lots of Letter
Tycoon on
BGA invited me to a tournament he was running, so I played a lot more
games of that. Alas, I'm still pretty much done with it; even with the
mode that lets you benefit from only a single doubler on any given
word, whoever gets the J first is very likely to win, and failing that
whoever gets the B. Basically, at this level of play we're all about
as good at each other at actually making words, so what's left is
pretty much luck. Oh well; it's a shame, as I really enjoyed this one
for a while, until I got good at it.
I realised I was three games of
Downforce
short of having played ten this year, so I played some more on BGA.
Before playing I was havering over whether to buy it… and I'm still
havering. I really like the courses, and the special effects on some
of them… but the actual gameplay is very unsatisfying. In
particular, even with highly-rated players, there's usually an obvious
leader, and that's the safe bet everyone goes for even if they aren't
the owner of that car. Ah well; perhaps I'll steal the special effects
for use with Rallyman: GT.
Talking of which, some Rallyman:
GT. On BGA
I'm basically only playing in groups of people I already know.
Castellion,
mostly for the podcast – an interesting game but the whole mechanic of
"draw cards from shuffled deck, play them in hope of being able to
arrange them the right way", although it's very popular among solo
games, is one I'm finding very frustrating. How can I compare my
playing competence this game with ditto last game, if last time
everything went wrong and this time it all went right? (This is also
why I tend not to play Railroad Ink or NMBR 9 solo.)
FUSE… which
although it has similarly random stuff is far less frustrating,
perhaps because it's usually soluble.
Pandemic Legacy: Season
1:
another game in our sequence. We're playing about a game a month, and
this feels about right. More on this once it's over.
Red7 which I always
enjoy – even getting knocked out of the MediocreLympics. Purely
abstract, and it holds together for me in a way that many simple games
don't.
Riftforce on
TTS. I really liked the original demo graphics (see my photos of it
from the 2019 UK Games Expo when it was called "Chapter 2"), so I
built a mod with similarly plain cards. (I offered to make an official
TTS mod for the designers, but they'd rather have it only on
Tabletopia; so this was done in great haste, and isn't publicly
available, but there's nothing to stop me playing it with friends.)
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