RogerBW's Blog

Disc Binding 16 July 2026

Disc binding seems to be quite a niche thing these days, but I've found it very useful for role-playing material.

Not for my own, particularly, which tends to be just a page or two of notes; but when I'm running adventures written by other people. I like to print out relevant parts of the PDF and annotate it: I add details that are elsewhere in the book, any changes I think of while preparing (such as key numbers if I'm converting to another set of rules on the fly), and anything that happens while running the game (most obviously, hit point trackers during fights).

I've been doing that for a while, but a stack of paper can get out of order, and disc binding is a way of preventing that.

The basic idea is to have a series of T- or mushroom-shaped slots in the paper, making pairs of flaps. These are then attached to the discs, each of which has a rim thicker than the body of the disc. The end result is something like ring binding, but with more load points, so the stress on each bit of paper is smaller: no need for sticky reinforcement rings here. Also, you can insert or remove individual sheets with no need for fiddly opening and closing of rings.

Here's a close-up view from my printout of Mongoose's Bayern campaign. Cheap mixed rings are enough to get the job done, though at about half an inch thick this is getting close to the practical limits of the system. I haven't yet printed all of the campaign, and I may well remove some of the earlier episodes by the time I get to the end.

(A side benefit of this over the physical books: I could shuffle the pages into the order in which I was planning to run the various segments, rather than flipping back and forth between major events and minor incidents which are in two separate books/PDFs.)

One problem is that if you don't add a card or acetate cover the pages at the front and back tend to get scruffy and eventually will be torn away even under quite careful handling.

Another drawback is that one can't really shelve these: not only is there no spine, the rings necessarily take up more width than the pages themselves, often a lot more for a small document. For board-gaming rulebooks, which tend to be rather shorter and for which I'll probably print a new version rather than insert or remove individual pages, I'm more inclined to use a slide binder, a plastic long edge into which all the pages can be placed together.

The original Atoma patent expired in the 1990s, and there are now many imitations of varying quality: Rollabind and Circa are the usual names. When I last checked, Amazon UK also had "Lanzhi", "Xiarui", etc., as well as some very pretty discs. You can buy paper too, but it's more interesting to punch one's own. (After printing; the flaps won't survive a trip through most mechanisms.) Punches are of very variable quality, and some are highly expensive. 11 holes for lone-edge A4 is best; the one usually available (under various names, often "Craftelier")) is pretty solid, but only copes with three sheets at a time, and only makes nine holes . The best one is the Staples Arc punch (the full 11 punches, and seven sheets at once), but this is not reliably available for a reasonable price in the UK. (I got mine by watching eBay for a few weeks.)

If you're designing paper layouts for punching, the discs are at 25mm intervals, and the stem runs 10mm from the edge before the flare (which is of variable size depending on the punch, perhaps 5-8mm wide).

Tags: rpgs toys

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