There are three space sandbox games (i.e. with multiple things you can try to do in order to win) that I've tried. Which is best?
I have noticed a paradox in the design of competitive games.
I went back to this year's Airecon, still growing fast in Harrogate (1593 people through the door this time). With images; cc-by-sa on everything.
The 1 Player Guild is a group of solo game players, organised on BoardGameGeek. I do this occasionally, and when the inaugural real-world meeting was suggested in the UK, I went along. What could work better than a bunch of solo gamers getting together in one place? Actually, it was an excellent day - in a village hall in the middle of nowhere, bring your own food and drink (but much in the way of snack makings provided by the organiser), eleven people.
With images; cc-by-sa on everything.
A second evening Firefly session, again with a time limit though we didn't need it.
With some of the weekend-games regulars not wanting to play more Firefly, we got together on a weekday evening, again with a time limit.
My copy of the Crime and Punishment expansion for Firefly arrived on Thursday.
I don't usually get to the Bucks Boardgame Group because I'm normally busy of a Tuesday evening, but this time the other thing fell through, and I got in an unusual game of Firefly. Images follow: cc-by-sa on everything.
A seven-, then five-player games session with some larger games that don't come out often enough. Images follow: cc-by-sa on everything.
This new convention happened just on the other side of High Wycombe from me, at a hotel that has some conference space. (Why would you choose to have a conference there? I suppose if you applied some sort of travel-time-minimising algorithm and worked out that you got the least total driving that way…)
This long-running games convention had another instance at the start of January. With images; cc-by-sa on everything.
As the snow rolled in towards Wycombe, we had another session at home. Images follow: cc-by-sa on everything.
This long-running games convention started off as a Diplomacy gathering. These days it's a blend of board-gaming and roleplaying. With images; cc-by-sa on everything.
On Boxing Day because we felt like it, one long game and two shorter ones. Images follow: cc-by-sa on everything.
My copy of the Kalidasa expansion to Firefly arrived yesterday. What's inside?
On a somewhat muggy day in August, five of us played two big games.
My copies of the Jetwash and Esmeralda ship boosters for Firefly arrived on Friday. What's inside?
Yesterday was the third International Tabletop Day, and the first time I've got involved in events for it.
Back to this this small quarterly boardgames convention in Watford, and I kept up my pattern of not winning any game I play.
The Pirates and Bounty Hunters expansion to the Firefly board game brought in two new ships, which are quite different from the standard Firefly. How should they be played?
Daryl of the Reading Boardgames Social organised a day of boardgaming at the Siren Craft Brewery, on an industrial estate in the middle of nowhere south of Reading.
After the Blue Sun expansion to Firefly arrived, the inlay (which had been overflowing a bit already) was clearly inadequate; I needed a new way of storing the bits.
My copy of the Blue Sun expansion to Firefly arrived yesterday. What's inside?
Finally, a chance to play Firefly on a table that's big enough for the game! (With images; cc-by-sa on everything.)
In the Firefly board game, the Artful Dodger is an optional add-on ship. Is it worth picking?
My hopes for the Pirates and Bounty Hunters expansion to Firefly were that it would increase interaction between players and make runaway victories more difficult. My copy arrived yesterday. At first glance, how does it do?
This boardgame café has recently opened in Oxford, and I went along with some friends to try it out.
This time it was just Firefly.
This small one-day boardgaming event happens twice a year in a village hall in Deepest Buckinghamshire, and has been going for quite a few years. This was my first visit.
Firefly is a 1-5 player boardgame of travelling through space, taking jobs, trying to make enough money to keep flying. I played it on the Sunday of Stabcon and bought a copy before the game was over. What's good about it?